This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolkit, OVR Integration (Oculus), and Normcore for network functionallity as well as Eric Provencher's "Networked Manipulator" script to allow to hand tracking data transmission over a network.
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This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolkit, OVR Integration (Oculus), and Normcore for network functionallity as well as Eric Provencher's "Networked Manipulator" script to allow to hand tracking data transmission over a network.
License: MIT License