Comments (1)
Closing this because I2Dimensional is somehow accepting ScaledTextures.
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Related Issues (20)
- Items can't be set to null in NativeListItem and NativeDynamicItem
- Tracebacks/Stack Traces are not shown on the SHVDN3 version
- Animated Banners via Bink Movies
- Allow separators to have text and be inert
- Allow NativeListItem.CurrentItem to be set to null (remove "There are no available items")
- Description is not updated when the item description is changed HOT 1
- Move PointF/SizeF calculations to it's own namespace HOT 1
- Move tools to the LemonUI.Tools namespace
- Add shortcut for getting the safe zone positions HOT 1
- Add property to get the scaled and absolute resolution
- Clarify the difference between absolute, relative and scaled
- Create property to get the Safe Zone value
- Hovered check does not uses the IsHovered property
- Deprecate NativeSeparatorItem HOT 1
- Make the BaseElement's properties virtual
- MsPerGameMinute used instead of GetGameTimer in Alt:V
- Replace Game.GameTime with GET_GAME_TIMER in RPH HOT 3
- Make sure that the LemonUI.RageMP.cs is included in the NuGet Package
- SubtitleFont is missing in 1.9.4+
- Submenu not displaying? HOT 3
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