Using a original NTSC-U cartdridge with no 1.1 update pre-installed, on New3DS console. Although I have the update installed, release 1.4.2 v101 or v110 patching don't seem to work, system's arm11 crashes and I have to reboot. v100 runs flawlessly, though.
I read somewhere that .bps may be superior than .ips, so that's why I have my concerns - plus, is in your v100 the Honey&Darling glitch patched?
Yes, I have checked the troubleshooting: maybe the problem is how the console starts to run the game, and I also installed the repository boot.firm on NAND via gm9. I'm just wondering if it's a real issue or not.
Arm 11 Crash Dump.zip
Now, for an enhancement request. I cross-checked where you can use ice arrows in Original MM and MM3D after restoration patch. Well done, very faithful to the original! However... it could be more, case sensitive, I guess...?
There are places that the ice arrows could possibly work, but they strangely don't - even in the original: The Great Bay Coast (in contrast with Zora Cape Area, which is very weird), zora hall, Waterfall Rapids, Pirate's Fortress the swamps and woodfall, mountain village (winter and spring), Bomber's Hideout, Termina Field and Secret Shrine.
The Ice arrows work on Ikana Canyon and Stone Tower Temple.
It's nothing gamebreaking, I suppose, it's just awkward how some bodies of water simply don't freeze. On the other hand, it is faithful to the original, so that's fine too, I think...
Anyway, looking forward for future releases, you're doing an amazing job!