Giter Site home page Giter Site logo

liamcottle / valorant.js Goto Github PK

View Code? Open in Web Editor NEW
100.0 9.0 17.0 133 KB

This is an unofficial NodeJS library for interacting with the VALORANT API used in game.

JavaScript 100.00%
valorant api riot js nodejs competitive match history valorant-api

valorant.js's Introduction

npm discord twitter
donate on ko-fi donate bitcoin

This is an unofficial NodeJS library for interacting with the VALORANT APIs used in game. It also serves as a wrapper around third party APIs that provide game content such as maps, player cards and weapons.

Install

To use this library in your own NodeJS app, you can install it via npm.

npm install @liamcottle/valorant.js

Usage

First, Create a new Valorant.API instance with the region associated with your player data.

const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);

If your region is not available in the Valorant.Regions class, but you know your region code, you can pass it in directly:

const valorantApi = new Valorant.API('NA');

Once you have a Valorant.API instance, you need to obtain an access_token and entitlements_token which are used for authorization when making requests to the Valorant APIs.

valorantApi.authorize('username', 'password').then(() => {
    // auth was successful, go make some requests!
}).catch((error) => {
    console.log(error);
});

Note that the access_token and entitlements_token do expire after some time. So you will need to authorize again once they expire.

Alternatively, if you already have your access_token and entitlements_token you can set them like so:

// use saved authorization details
valorantApi.username = 'username';
valorantApi.user_id = 'uuid',
valorantApi.access_token = 'eyJ...';
valorantApi.entitlements_token = 'eyJ...';

Example

const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);

// auth with valorant apis
valorantApi.authorize('username', 'password').then(() => {

    // log auth data
    console.log({
        username: valorantApi.username,
        user_id: valorantApi.user_id,
        access_token: valorantApi.access_token,
        entitlements_token: valorantApi.entitlements_token,
    });

    // log wallet balances
    valorantApi.getPlayerWallet(valorantApi.user_id).then((response) => {
        console.log(response.data);
    });

    // log competitive history
    valorantApi.getPlayerCompetitiveHistory(valorantApi.user_id).then((response) => {
        console.log(response.data);
    });

}).catch((error) => {
    console.log(error);
});

View Competitive Rank and Elo

If you're interested in getting information about your current rank and how long until you rank up, you could do something like this:

const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);

function calculateElo(tier, progress) {
    if(tier >= 24) {
        return 2100 + progress
    } else {
        return ((tier * 100) - 300) + progress;
    }
}

// auth with valorant apis
valorantApi.authorize('username', 'password').then(() => {

    // get player mmr
    valorantApi.getPlayerMMR(valorantApi.user_id).then((response) => {

        if(response.data.LatestCompetitiveUpdate){
            const update = response.data.LatestCompetitiveUpdate;
            var elo = calculateElo(update.TierAfterUpdate, update.RankedRatingAfterUpdate);
            console.log(`Movement: ${update.CompetitiveMovement}`);
            console.log(`Current Tier: ${update.TierAfterUpdate} (${Valorant.Tiers[update.TierAfterUpdate]})`);
            console.log(`Current Tier Progress: ${update.RankedRatingAfterUpdate}/100`);
            console.log(`Total Elo: ${elo}`);
        } else {
            console.log("No competitive update available. Have you played a competitive match yet?");
        }

    });

}).catch((error) => {
    console.log(error);
});

Which will output something like these:

Movement: DEMOTED
Current Tier: 11 (Silver 3)
Current Tier Progress: 72/100
Total ELO: 872
Movement: MAJOR_INCREASE
Current Tier: 12 (Gold 1)
Current Tier Progress: 42/100
Total Elo: 942

View Competitive Leaderboard

If you're interested in getting the current competitive leaderboards shown in game, you can request them like so:

const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);

// auth with valorant apis
valorantApi.authorize('username', 'password').then(() => {
    
    // episode 2, act 1
    var seasonId = '97b6e739-44cc-ffa7-49ad-398ba502ceb0';
    
    // get competitive leaderboard
    valorantApi.getCompetitiveLeaderboard(seasonId).then((response) => {
        console.log(response.data);
    });

}).catch((error) => {
    console.log(error);
});

Which will output something like this: (I have blanked out the player IDs)

{
  Deployment: 'ap-glz-ap-1',
  QueueID: 'competitive',
  SeasonID: '97b6e739-44cc-ffa7-49ad-398ba502ceb0',
  Players: [
    {
      Subject: '00000000-0000-0000-0000-000000000000',
      GameName: 'username1',
      TagLine: 'tag1',
      LeaderboardRank: 1,
      RankedRating: 123,
      NumberOfWins: 123,
      PlayerCardID: '00000000-0000-0000-0000-000000000000',
      TitleID: '00000000-0000-0000-0000-000000000000',
      IsBanned: false,
      IsAnonymized: false
    },
    {
      Subject: '00000000-0000-0000-0000-000000000000',
      GameName: 'username2',
      TagLine: 'tag2',
      LeaderboardRank: 2,
      RankedRating: 123,
      NumberOfWins: 123,
      PlayerCardID: '00000000-0000-0000-0000-000000000000',
      TitleID: '00000000-0000-0000-0000-000000000000',
      IsBanned: false,
      IsAnonymized: false
    },
  ]
}

Implemented API Calls

Below is a list of API calls that are implemented in this library.

  • authorize(username, password)
  • getConfig(region)
  • getContent()
  • getCompetitiveLeaderboard(seasonId)
  • getMatch(matchId)
  • getParty(partyId)
  • getPartyByPlayer(playerId)
  • getPlayerLoadout(playerId)
  • getPlayerMMR(playerId)
  • getPlayerMatchHistory(playerId, startIndex, endIndex)
  • getPlayerCompetitiveHistory(playerId, startIndex, endIndex)
  • getPlayerWallet(playerId)
  • getPlayerStoreFront(playerId)
  • getPlayers(playerIds)
  • getStoryContractDefinitions()

Content API

Check out the Content API Docs if you're wanting to fetch game assets such as Maps, Player Cards and Weapons.

Local Riot Client API

If you're looking for information on how to interact with RiotClientServices.exe, such as intercepting requests, take a look at the documentation in RiotClientServices.md

A wrapper class exists in this repo, and can be used like so:

// init from your local lock file
const localRiotClientApi = Valorant.LocalRiotClientAPI.initFromLockFile();

// or, init with known credentials and port
const localRiotClientApi = new Valorant.LocalRiotClientAPI('127.0.0.1', 'port', 'riot', 'yourtoken');`

Support

  • If you need any help, feel free to Join the Discord.
  • If you find a bug, feel free to open an issue or submit a pull request.

In some cases, you might receive an HTTP 404 error when using some in-game APIs. It's likely that the client_version we are using is outdated.

You can find the latest client_version here listed as riotClientVersion and you can manually set the client_version used in this library like so:

const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);
valorantApi.client_version = "...";

License

MIT

Legal

Riot Games, VALORANT, and any associated logos are trademarks, service marks, and/or registered trademarks of Riot Games, Inc.

This project is in no way affiliated with, authorized, maintained, sponsored or endorsed by Riot Games, Inc or any of its affiliates or subsidiaries.

I, the project owner and creator, am not responsible for any legalities that may arise in the use of this project. Use at your own risk.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.