project for my college computer science coursework
currently being rewritten over at https://github.com/LinesGuy/Mono_Ether/tree/Rewrite
All videos shown here are downscaled to 480p and have no sound(game resolution is 1366x768 and has sound)
Main menu and gameplay
Main.mp4
A* pathfinding (enemy speed was increased to demonstrate performance)
pathfinding.mp4
Particle Effects up-close
particles.mp4
Game supports a built-in tilemap editor with automatic boundary detection
Builtin.tilemap.editor.mp4
Game can handle thousands of entities and particle effects
Entity.and.particle.performance.mp4
Drone to automatically find and pick up Geoms (in-game currency)
Geom.drone.mp4
Camera supports lerping, freecam, panning, zooming and even rotation
Camera.mp4
Sneks
sneks.mp4
Big snek