liudeke Goto Github PK
Type: User
Location: 济南
Type: User
Location: 济南
C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.
A typical sound manager system for Unity engine.
A Unity Clicker Library
The easiest user interface manager designed to work with Unity.
A CUDA accelerated physics simulator.
Provides an efficient allocation free async/await integration for Unity.
Unity3d Prototype to manipulate Hounsfield units and create a 3D render of dicom images
Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done using a pre-baked octree.
An in progress attempt at creating a soft-body physics engine in Unity. Algorithm used for deformation is Shape Matching, which is implemented based on Matthias Muller's 2004 paper on the subject.
Simple Octree for Unity with Job System
Ruppert's Delaunay Refinement Algorithm in Unity
Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
This is an implementation of Jakobsen, PBD & XPBD alogrithms to simulate a cable in Unity which I made for my bachelor thesis.
Some Basic Unity3D Editor Extensions and Tools
Unity 通用扩展,包括编辑器、运行时的即用扩展、API 扩展。
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Modern Lockstep with clientside prediction and rollback
SAT Collision in C# for Unity3D Burst Compiler
Export multiple packages by just one click, with no need to uncheck the assets.
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
An extension for VS Code to provide ShaderLab language support
Unity + Compute shaders + GPU Radix sort + LBVH + Wave intrinsics + Raytracing
Volume Render for Unity, DVR and SVR mode, DICOM format supported, Phong Lighting
Volume rendering, implemented in Unity3D. Want to support my project? Donate some money to Red Cross and send me a screenshot/message/issue, and I'll be greatly motivated! :) Any amount is welcome!
Parallelised 2D deformable bodies using the C# Job system, Unity's Burst compiler and GPU instancing
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.