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Full screen mode not really full screen

The expected full screen flag in dt_cluster_Config.xml:
FullScreen="1"

did not produce a complete full screen mode. The windows start menu could 
still be seen.

A similar problem with a fix has been posted to the Delta3D forums:
http://www.delta3d.org/forum/viewtopic.php?showtopic=17335

Original issue reported on code.google.com by [email protected] on 30 Nov 2009 at 10:02

Fix BSoD

There seems to be a nasty bug in the code at the moment. After running dt-
cluster for less than a minute (the exact time varies), the program 
crashes to a Blue Screen of Death.

This bug was introduced when (non-complete) support for the InterSense 
Head Tracking hardware was implemented.

Original issue reported on code.google.com by [email protected] on 30 Nov 2009 at 10:12

Benchmarking

It would be useful to be able to benchmark the application's performance.
The priority is as follows:
1. Frames per second (FPS). More is always better.
2. Data traffic (the less the better).

Original issue reported on code.google.com by [email protected] on 19 Jan 2010 at 2:57

Head Tracking support not implemented yet

The InterSense head tracking (HT) support has yet to be implemented.

How I want it to work:
At every frame (or every X frame), we read the HT values.
Calculate the new frustum
Send info to the nodes
Redraw screen

Original issue reported on code.google.com by [email protected] on 30 Nov 2009 at 10:05

Add walking characters to the scene

The real aim for this thesis was to add moving characters to the scene. 
The moving characters should utilize skeletal animation.

Joakim Eriksson has promised to provide me with a working 3d studio max 
model.

Original issue reported on code.google.com by [email protected] on 19 Jan 2010 at 3:00

Stereo rendering not implemented

The stereo rendering is not yet implemented. This has to be fixed.

The CAVE's screens are 2800x1050 (these are in reality two screens of 
1400x1050 each), and horizontal separation can be used.

Ref. 
http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSe
ttings

Original issue reported on code.google.com by [email protected] on 30 Nov 2009 at 9:53

One-click startup of all four instances

It would be suitable to be able to start up all four instances of dt-
cluster at once, and in the correct order.

The correct order being:
1. Front (server)
2. Left
3. Right
4. Bottom

Original issue reported on code.google.com by [email protected] on 19 Jan 2010 at 2:54

Secure the workflow 3DS to Delta3D or Blender to Delta3D

In order for this project to be fully successful, it needs a proven way to 
get from designing a 3D model to be able to view it in Delta3D via dt-
cluster.

* Need to be able to export from 3D Studio max AND/OR
* Need to be able to export from Blender

This applies to skeletal animation as well as static objects.

Original issue reported on code.google.com by [email protected] on 19 Jan 2010 at 3:04

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