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liverender's Issues

Unable to stream game on client machine

After executing the following steps below
################################

Quick Start

You can start with our pre-compiled exe files for Windows x86(with Visual Studio C++ 2010).
###Server Side
Copy files: "game_server.conf", "game_server.dll", "loader.exe" and "SDL2.dll" from "Release" directory to the game directory. Make sure these files are standing in the same directory of the game exe file. Run the "loader.exe".
###Client Side
Copy files: "game_client.conf", "game_client.exe", "SDL2.dll" to a folder. Configurate "game_client.conf", set ip address to the server's ip. Then shit + right mouse-clicking, choose "Open a command window here". Use commands: game_client game_name, here game_name refers to the game(name of game exe) you want to start in the server side. For example, game_client trine.

I get the following output below
image
**I look at the game_client.log logs and found the following **
image
Please advise does the client machine also need direct x installed??

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