This will be the main way the player will gain money, by buying various randomly generated companies. This will allow the player to purchase companies for a given price, and over time reap the profits of that company. Based off the company type, there should be certain upgrades that can be purchased to enhance their money-per-second (mps) rating.
mps should be calculated based on sales, labor cost, supply cost
Build out a basic company object containing all the data structs we need
Create a way to randomly generate versions of these companies
Create a way for the player to inspect the company profiles
Create a way for the player to purchase the companies
Tier-1
Lemonade stand
Banana stand
Ice cream stand
Tier-2
Car Wash
Laundromat
Gas Station
Upgrades
Advanced Banana bundles - More bs per b (less supply cost per tick)
Colder Ice Cream - Customers pay more
Automated Wash machines - Car/Laundromat - Less staff cost