Comments (3)
Not sure if it will help or not, but only players spawn under the portal. Other entities (or at least villagers) create a new vanilla portal a few blocks away from the rime and steel ones.
EDIT: I did some testing:
[No vanilla portals nearby]
Enter vertical Rime Portal (Nether or Overworld)
-- Create new vanilla portal and spawn player under it
-- Villagers going from Nether to Overworld via Rime portal spawn below the "linked" Rime portal
-- Villagers going from Overworld to Nether spawn new vanilla portal and spawn villager under it
** If a vanilla portal is nearby, players and villagers are spawned under it (except when villagers are going from nether to overworld as mentioned above
** If entering a vanilla portal from either direction, all rime portals regardless of distance are ignored.
Enter horizontal rime portal (Nether or Overworld)
-- Create new vanilla portal and spawn player in it (not under as with vertical portals)
-- Same with villagers going from nether to overworld (although one random villager ended up on the top of a tree, but I dont know how to reproduce that)
-- Villagers going from overworld to nether seem to appear at the top of the vanilla portal (taking a bit of damage from their head being in the top obsidian block of the vanilla portal before they fall to the bottom blocks.
Not sure how much the extra info helps, but I was curious ;)
Hope it gets fixed soon. I love the idea of "organically shaped" portals
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Is this going to be fixed? It's been a year with this item having a game breaking bug.
from netherex-archive.
1.11.2 is no longer supported. This issue has been fixed in later 1.12 versions.
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Related Issues (20)
- [1.12.2] NetherEX features not generated properly in DIM-1 on Multiplayer game HOT 1
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- [1.12.2] Conflict with the AstikorCarts mod (one more issue with spinouts)
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- [1.12.2] Biome and Entity generation is stopped after few days
- Allow Distrobution outside of curseforge HOT 2
- No se spawnen los mobs HOT 1
- 1.9 crashes
- [1.12.2] NPE from NetherEX's biome manager when attempting to add custom biome to generation HOT 1
- Conflict with Wesley's Roguelike Dungeons
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