prestige2's People
prestige2's Issues
refactor update_neighbor_buttons ?
update_neighbor_buttons in exp_shared.js is huge and ugly. Much more efficient way of doing this probably
large numbers on buttons
make the number bigger and bolder (more salient) compared to rest of info on buttons
welcome div appears randomly
welcome div is there during first topic(maybe?) and disappears after first topic div, I think, then appears again in round 2, and the same happens again? Do we need welcome div throughout? Previously there for PlayerID
topic breaks
ideally they'd be a div inbetween topic transitions to highlight they're moving on to a new topic, as that's so important for this experiment. they might miss it as it is
adjust the wording for times chosen on random/this topic
wording needs to be clear, and smooth...
adjust instructions and comprehension checks
make comprehension checks and instructions consistent with new conditions throughout
display domain specific score
swap displaying asoc score when copying in round 1 to displaying domain specific score
display "geog score" not "topic score"
at the moment it displays geog score but it says "topic score" on the button and the info for the participant.
randomise times chosen on different topic
for now default is geography, need to randomise different topic than self...
check with multiple players
checking with just two players right now. obviously check up to ten players or so for debugging, in each condition?
make round 1 bigger
adjust round 1 and round 2 sizes , this will mean swapping the ordering of some questions to keep the topic consistency.
bad luck infos not working
everything breaks when there's a bad luck info (e.g. everyone chose to copy)
round2div_check update
need to sort the round2div_check, split into conditions a, b and c (a and b are no longer the same). This is all intertwined with sorting out the copying behaviour as this is where the bug starts at the moment. Maybe try checking round 2 behaviour without going through the round2div check....
gap in round 2 div check buttons
add extra info_chosen
need to add another "info_chosen" option
e.g. process_neighbours on lines 233 of exp_shared.js
at the moment only covers topic score, times chosen on this topic, or times chosen altogether, but not times chosen on a different topic
randomise div check buttons
right now condition A's correct comprehension check button is always at the top, giving them an advantage if they just randomly select the first answer...
score per topic
score per topic in round 1
add 1) 2) and spaces to div check
need to make div check clearer with spaces/bold info labelling 1/2
also randomise buttons..? otherwise Cond's A's correct div_check answer is always the first one... maybe this is fine? but maybe gives CondA an unfair advantage in getting through divcheck without understanding...
Does copying update overall score?
check if a copying instance updates overall score and topic specific score in round 1, or just topic-specific score (or at all?!)
add rest of combos to update_neighbor_buttons
need to do same for "Topic Score" for "Times chosen on this Topic" (will be long and messy, probably a better way to do it)
make topic divs timed not button-dependent
just show topic div for 5 seconds (like the wrong button warning in the round 2 div) rather than have to press a button
welcome div still appears after q59/ before q60..??
no wait_div for copying in round 2
display score per topic
let participants copy based on score per topic, not just overall score
diff topic for each button when choosing random topic
the topic randomiser means each button can get a different topic - within participant (and question). Within question not so much of a problem (different players can see different topics), but if someone is seeing their neighbors' scores on a diff topic, they need to all be on the same topic to be comparable
make topic large and diff colour?
display copies per topic
adjust prestige information according to new conditions, display copies per topic, or overall, or for random topic.
check that those who played previous exp can't play this one
exp.html is redundant?
so is experiment.js ? shall we delete?
check copying in round 1 for conds B & C also
haven't checked conds B & C yet for copying in Round 1 using asoc_geog
undefined on practice round copying
think i got it to be zero previously
round 2 div check needs more time
assign_choice_buttons
line 128 in round2.js
just got the info_choice_a and info_choice_b, think we will need to add an info_choice_c, and sort it out per condition rather than lumping conds A and B as we currently do...
practice round copying behaviour
practice round copying behaviour not working not sure why yet
record copies per topic
record copies per topic, just for round 1
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