A tool for Unreal Engine 4 which allows to spawn Instanced Meshes / Actors / Decals along a spline in the editor. The spline's points can snap to the environment and the objects can be aligned to the surface.
I want to know if it's possible to make all instanced meshes or actors move along spline like tank track for example , I want to make them move along spline with speed float value to create track system for tank , I think this feature will be good for many uses