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officescape's Introduction

O F F I C E S C A P E ™

An ~ A E S T H E T I C ~ VR game in Unity 3D

Overview & Gameplay

OfficeScape (can be written as O F F I C E S C A P E ™) is a survival game produced through Unity3D and targeted at the Oculus Rift.

The player starts at the top floor of a large, (mostly) empty office building (of indeterminate height), and must descend and survive for as many levels (literal and game-wise) as possible. The goal of the game is to survive the most amount of levels.

Throughout the skyscraper, they are chased by a giant, moving marble statue, who on contact, "retires" the player, starting the game over from the beginning. You can think of it as Slender, but with A E S T H E T I C S.

Mechanics I want to include are:

  • procedural level generation
  • use of 3D sound and music
  • shortcuts and elevators
  • collecting things (like staplers) to unlock certain abilities
  • stamina (and other "skill-oriented" features)

This is my first time using Unity3D, as well as working with the Oculus Rift.

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