An ~ A E S T H E T I C ~ VR game in Unity 3D
OfficeScape (can be written as O F F I C E S C A P E ™
) is a survival game produced through Unity3D and targeted at the Oculus Rift.
The player starts at the top floor of a large, (mostly) empty office building (of indeterminate height), and must descend and survive for as many levels (literal and game-wise) as possible. The goal of the game is to survive the most amount of levels.
Throughout the skyscraper, they are chased by a giant, moving marble statue, who on contact, "retires" the player, starting the game over from the beginning. You can think of it as Slender, but with A E S T H E T I C S.
Mechanics I want to include are:
- procedural level generation
- use of 3D sound and music
- shortcuts and elevators
- collecting things (like staplers) to unlock certain abilities
- stamina (and other "skill-oriented" features)
This is my first time using Unity3D, as well as working with the Oculus Rift.