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A basic Augmented Reality shooter made with ARKit in Swift (iOS 11)

Home Page: http://texnotes.me/post/5/

License: Apache License 2.0

Swift 100.00%

arshooter's Introduction

ARShooter

A basic Augmented Reality shooter made with ARKit (and hence only useable with the iOS 11 beta).

Star if you're interested in a tutorial.

status

Update: Associated tutorial is now available here

Requirements

  • Xcode 9 Beta
  • iOS 11 Beta
  • A9 or better chip for ARWorldTrackingSessionConfiguration

Note: The app automatically detects if your device supports the ARWorldTrackingSessionConfiguration. If not, it will use the less immersive ARSessionConfiguration, which is to be supported by all devices. However, at the current time (Beta 1), ARSessionConfiguration is also only supported by devices with an A9 or better chip. See the release notes for details. This means you need an iPhone 6S or better to use ARKit at the current time.

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