PoiGalgame is scripted framework to build galgames or adventure games based on Unity.
There are some famous galgame development engine such as KIRIKIRI
, NScriptor
, YU-RIS
, Siglus&RealLive
and etc. It seems that using Unity engine to galgame developement just like employing a steam engine to crack a nut. But small as the sparrow is, it possesses all its internal organs. To build a excellent galgame with Unity, a great quantity of work should be done.
WARNING: This project is still under development!
- Dev Eviroment
- Windows 10
- Dev Tools
- Unity 2018.2
- Microsoft Visual Studio 2017
- Microsoft Visual Studio Code
- Basic Galgame elements
- Visual editing script framework
- Create a more readable script(like kirikiri)
- Provide a custom script editor tool: KsEditor
- Script update behavior monitoring (to be evaluated)
- Real-time parsing, previewing and presentation
- Tranform, animation, effect, etc.
- Full documentation
WARNING: This project is still under development!
WARNING: This project is still under development! So there is no release so far! But you can build one for yourself(Using Scene ChapterDisplay
).
Some resources using in the demo are from game CLANNAD, which copyright to Key company. All other resources in this project are based on CC BY-NC-SA 4.0, that means you can copy and reissue the contents of this project, but you will also have to provide the original author information as well as the agreement statement. At the same time, it cannot be used for commercial purposes. In accordance with our narrow understanding (Additional subsidiary terms), all activities that are profitable are of commercial use.
Released under the Apache License 2.0
Copyright © RyougiChan