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rpg-maker-vx-installer-scripts's Introduction

RPG Maker XP / VX / VX Ace Installer Creation Scripts

Create installers for RPG Maker XP or VX (Ace) games for Windows, Mac, and Linux (Debian / Ubuntu).

Engine

On Linux and Mac, mkxp and/or mkxp-z is used as the native game executable. Please refer to their documentation for compatibility issues with running your game.

Downloading

Please use git clone --recurse-submodules https://github.com/lunarcloud/rpg-maker-vx-installer-scripts.git

Prerequisites

Software

This was made to run on Linux. If you don't have Linux running yet, I suggest installing VirtualBox and installing the latest LTS version of Ubuntu on it.

Ubuntu / Debian users can use this to set up: sudo apt install curl icnsutils nsis wine

Save Data

You cannot, as is default, have save files where the program files live. Windows 7 or newer, Linux, and macOS do not allow this for installed applications, and expect you to save data to the current user's data folder.

See example files\DataManager.rb for an example of script changes to do this.

No Extra DLLs

Your game cannot be using any special addons that require DLLs. MXKP is used to replace the standard RPG Maker software (and it's DLLs) and it does not use any sort of emulation that might enable your extra DLLs to work.

Instructions

  1. Create a folder for your installer project
  2. Make sure your game saves in a user folder
  3. Drop your RPG Maker VX game into this folder
  4. Create the game.png
  5. Create your gameinfo.conf
  6. (Optional) create the company.png
  7. (Optional) create a license.txt
  8. Run gui.sh

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rpg-maker-vx-installer-scripts's Issues

Deal with RTP

This seems to currently only work when the RTP is included.

About The Last Step of the Instruction

Hi! I have some issue regarding the final step of the instruction given. So, I managed to get it to step 7 and finish it. It shows "Finished building".But I dunno what happened after this step. Where the created application goes?

I do realized that there's a .dmg files created. I suspect that this is the launcher for MacOS as they have .dmg extension. How about the linux one?

Thanks! :)

Use debian's preinst license agreement system

Debconf has a system for asking for license agreement as prerequisite to installation.
Would negate the need for including script-dialog.
Agreement would be system-wide instead of per-user.

Include Sava Data Location Script

For installation on any OS, save data must be stored in user data folders, not in the same folder as the application files.
Add the Script example and demand users of this tool use it as prerequisite.

(copy this from wild araz project)

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