Bomberman copycat game
Graphic library : from school, not included
I worked on the IA of bomberman, and the map generation of the game.
IA, Lua language and wrap into C++ with Lunar http://lua-users.org/wiki/CppBindingWithLunar
Algorithm :
- A*
- Set objective (bonus or kill someone depending of the situation)
- Aggressive / Defensive mode
Upgrade of the simple IA : http://www.tigen.org/jyaif/Article/Bomberdude_ai.htm (in french)