m3-org / avatar-interop Goto Github PK
View Code? Open in Web Editor NEWavatars, wearables, and animation interop research
Home Page: https://hackmd.io/@xr/avatar-interop
avatars, wearables, and animation interop research
Home Page: https://hackmd.io/@xr/avatar-interop
When working on avatar interop problems I always circle back to Webaverse solving the hard parts
Here's a handful of recent and related issues being worked on the main app
I think studying and documenting Webaverse implementation for avatars, wearables, and animation interop is a good path
how can ppl contribute to the wiki / repo
Make avatar switcher prefab (or multiple) with all the characters in the wiki for testing in VRchat
Repost from Ash in M3 discord, we should post this into a docs page somewhere and link some other guides (like this one published by polygonal mind: https://www.polygonalmind.com/blog-posts/export-a-gltfglb-with-several-animations)
Many virtual world crypto projects are using polygon for avatars and wearables, boasting strong network effects along with cheaper / faster transactions and mint fees which are super useful for lower cost accessories. It's worth diving into this ecosystem to see how it can become more interoperable.
And that's just the social layer, tons of games are on Polygon as well. Would be nice to find an updated ecosystem map.
Flow charts can help us visualize this space better and areas that can be improved
It'd be interesting to map out what an ideal creator flow looks like for max self expression, freedom / interop
Avatars
Flowcharts on creation of avatars and a rough look on how to bring them into worlds / apps
Wearables
How to attach custom wearables to your avatar
Need to add more details, link demos, and open source code examples here: https://hackmd.io/pjXXP0WUTzyABdSsSBipXg
When Yuga labs dropped the Otherwise video the frame that contained all the other NFT cross-overs became the most talked about. The power of cameos / cross-overs in metaverse media is huge (see Ready Player One). This issue is to talk about the M3 equivalent by taking it one step further with interoperable wearables (m3taloot)
Have 3D avatars wearing the loot and posing in video / photo shoots to create a hero shot of something like a fun game, similar to South Park The Stick of Truth.
Here is an older concept art of m3taloot. We are thinking 9 characters for the new shot.
I know that's 10, so we need to cut it down to max 9 and save the rest for future previews.
Then we manually rig avatars with m3taloot
Art team will pose / create the final art.
We need a shared library of assets to experiment with avatar interop together, lets gather a handful of avatars, wearables, and animation samples to prototype with or resources on where to get them:
Feedback welcome / feel free to suggest more ideas
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.