Comments (2)
Ah, right. Yeah it's not just your wav package; many audio libs work with float32. I only skimmed the google groups discussion, apologies for misunderstanding.
Anyway, I don't need it anymore, but it could be a nice addition to the API if it could consume its own data.
cheers
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I did not drop float32; it was never added. The wav package returns float32 because that's what a wav file contains (it can also return uint8 and int16, depending on the kind of data in the wav file). It was recommended (I think by Pike) to just have a duplicate package/API that accepts float32s. I never got around to making a script to automate that work, but it could happen.
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