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resident-evil-2-classic-unity's Introduction

Resident Evil 2 Classic on engine Unity

To import assets, you need to use a specific version of the game, namely 'Resident Evil 2 PC-1998 Rebirth' It must be placed in the project in the source game folder.

screen

screen

TODO list

  • load 3d model Characters ( player, enemy, for cutscenes)
    • Vertices;
    • Normals;
    • Triangles;
    • UV;
    • Load texture for model;
    • Load skeleton and setup bones
    • Animations
    • Optimization
  • load map
    • occlusion layer
    • occlusion layer is at the correct depth
    • Loading map obstacles
    • Obstacle is at the correct floor height
    • Background Sprite and mask
    • Cameras and cameras switch
    • lights
    • Background music/floor sounds are correct for the level
  • Ai
    • Player
    • Zombie
    • ZombieDog
    • Crow
    • Licker
    • Spider
    • Evy
    • Alligator
    • Tyrant
    • Super Tyrant
    • G Birkin 1
    • G Birkin 2
    • G Birkin 3
    • G Birkin 4
    • G Birkin 5
  • Guns
    • Pistol
    • Shootgun
    • Rife
  • Others
    • Play video
    • Play audio
    • Weapon System
    • UI
    • Start menu/game menu, various menus
    • MOD Development System
    • Visual effects
    • More realistic shadows
    • smooth animation
    • localization

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