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Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

License: MIT License

C# 52.86% ShaderLab 47.14%

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Realistic-Real-Time-Grass-Rendering-With-Unity

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Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee

Article(Chinese)

利用GPU实现无尽草地的实时渲染

Requirement

Unity 5.6+

Update

Unity 2017.3 supports 32-bit index buffer.

Ref

【1】《Chapter 7. Rendering Countless Blades of Waving Grass》

【2】《Rendering Grass Terrains in Real-Time with Dynamic Lighting》

【3】《REALISTIC REAL-TIME GRASS RENDERING》

【4】《Programming Guide for Direct3D 11》

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