Giter Site home page Giter Site logo

mannax2012 / swg-blackstar Goto Github PK

View Code? Open in Web Editor NEW

This project forked from thetinypebble/swg-blackstar

0.0 0.0 0.0 279.31 MB

Creator of Mechanic Prof

License: GNU Affero General Public License v3.0

Shell 0.03% JavaScript 14.31% C++ 9.93% Python 0.38% C 0.40% PHP 0.01% Lua 74.86% C# 0.01% CSS 0.01% Makefile 0.01% HTML 0.01% CMake 0.06% Batchfile 0.01% Dockerfile 0.01% Starlark 0.02% Mustache 0.01%

swg-blackstar's Introduction

Vendor Tokens

Vendor tokens on SWG:BS are a drag-n-drop stackable currency to be used for vendors. Implementing tokens should be straightforward by looking at the latest commit in the vendortoken branch. The downside of having drag-n-drop is that the token object has to be a container object. However, this is quite simple to do as shown below:

alt text

An example .tre file is also included to go with the example code here: https://megafile.cc/d/xkYm/vendortoken

There are exampled included for creating new vendors, please look at the following three files in the latest commit: vendor_data.lua, vendor_conv_handler.lua, and chiss_female.lua. To see how it works in-game, use /createCreature chiss_famle and /createCreature chiss_male, where the female Chiss showcases a simple vendor who only accepts tokens, and the male Chiss showcases a more complex vendor that can take any combination of tokens, credits, experience, and faction points.

If there are any questions or suggestions please feel free to message me on discord @TheTinyPebble#7645

Mechanic

On SWG:BS a new profession has been implemented: Mechanic. Mechanic is a speeder-crafting profession which can craft a total of 13 landspeeders and speederbikes, and it can be obtained after master artisan. Furthermore, mechanics can alter the condition, speed, acceleration, and handling of the speeders through 15 new components granted throughout the profession. A few components also increase the resistance of the speeder. More speeders and components are planned to be added through quests and loot.

A showcase of the new crafting options

It works much akin to WS and AS, where the component stats gets added to the enhancement modules, which then in turn gets added to the vehicle. You are able to experiment on relevant stats at each step, and each speeder will take a different number (1-3) of enhancement modules, but you're not limited in how many same-type enhancement modules you can add.

A .tre file is required if you wish to test out the profession, which can be found here: https://megafile.cc/d/6BlD/mechanic

The mountCommand has been modified to allow the new modifiers to work, as well as the vehicleDeedImplementation to allow the stats to show up on the deeds. Trainers have been added to the world and to the recruitSkillTrainerCommand. Beyond that it's mostly .tre work and adding the schematics to the server.

If there are any questions or suggestions please feel free to message me on discord @TheTinyPebble#7645

TODO:

  • Customization options for all speeders.
  • Make the vehicles compatible with Halyns multi-passenger.
  • The AV-21 power converter (from the Corvette) currently doesn't do anything. Either remove it or include it in the AV-21 draft schematic
  • The jetpack is still a deed from the reward, this should most likely be a schematic instead. Jetpack should also be updated to the new crafting system.
  • The flash speeder is still a veteran reward, should be removed.
  • Experience and crafting timers haven't been properly adjusted yet.

swg-blackstar's People

Contributors

ivojedi avatar miztah avatar theanswer avatar dannuic avatar loshult avatar karlbunch avatar washu avatar hakry avatar gregslomin avatar andir avatar farelli avatar bertlast avatar jhastingsiii avatar kapeterson avatar jwathen avatar sphinksz avatar scurby avatar akimaki23 avatar billn avatar fastburn avatar latetothegame16 avatar mrchurch avatar ax7884 avatar nostyleguy avatar sunrunner37 avatar biddyfiddy avatar thetinypebble avatar tstites14 avatar reckoning-aso avatar er1c avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.