Giter Site home page Giter Site logo

sacanawrapper's Introduction

Help-me keep actively creating tools!

Read more about this in my Ko-fi goal:

Buy Me a Coffee at ko-fi.com

SacanaWrapper

A Wrapper to use my tools as plugin to your software.

  • Included a txt export/import as default
  • Auto Plugin Detection (is little brute)
  • Massive Directory/Files Import/Export with only a drag&drop

How works?

  • Search for .ini files into a directory called "plugins"
  • The .ini contains information of the Namespace, Class and In/Out void.
  • The wrapper try found a .cs (c# source) or .dll; and try run it...
  • Using reflection, he try call the function specified by the .ini into the .cs or .dll

Default Plugins:

Big part of my plugins is included in the Plugin Manager (PMan)

Note: "Filer" tools in the Plugin Manager is to extract only the text of plain text scripts, Can't decompile a compiled script.

How to Use:

https://u.nya.is/gaqnnu.gif

Ready-To-Use Builds

sacanawrapper's People

Contributors

marcussacana avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar

Forkers

alielina peterg75

sacanawrapper's Issues

Suggestion: add PJADV engine?

tools for PJADV already exist, its PrismArkTools, even though this tools originally made for Prism Ark, i tried it and it works with other PJADV based engine games, of course i dont force you, but i think, this would be useful for your Sacana Wrapper (=

Question: does it support encrypted ks script?

sorry if i much asking,
i just notice after update, that there is a new plugin called krkrfilter which (suppose to) support ks script, (not to confused with scn / psb which is supported)
i wont argue about the format since you mention that ks has dynamic format,

but here is my question:
does it support encrypted ks script? like the one used by Cube / Cuffs tittles? (i havent try it yet)
if not, will you add support in the future?

can i import txt which include simplified Chinese

i got the way to make game text show chinese.
after i import txt which innclude simplified Chinese,some words show normal,and some words turn to '?'
can i modify the code to make all words show normal?

Help with NUTEditor

Hi, I'm trying to open .nut files of totono with your tools.

I compiled sacanawrapper and installed NUTEditor as seen below.

20211121_192704

However, when i drag&drop my .nut files on stringtool.exe nothing happened.

stringtool.exe is on "SacanaWrapper-master\StringTool\bin\Release". Is it right place?

Could you give any advice?

Nora to Oujo to Noraneko Heart data.xp3

Hi Marcus, I noticed that you are part of the restoration team for this game.

I wanted to translate this game to my language and so, use english script as the base.

However, when I tried to open the data.xp3 file with other tools like Crass, arc_unpacker, GARbro, nothing worked

Do you happen to have the tool for that open sourced anywhere or if possible share it with me?

Thank you for making all these wonderful tools

can i change encoding

i wana insert txt with encoding 936, is there any way to do this, or the only way is rebuild plug dll? thanks.

Ignore names (Krkr filter)

Hi! I would like to know how can I ignore names in the TXT result. I think this is a KrKrFilter.cs feature. My Sacana used to omit names, but no longer does.

Example:

Narration
"Iris-chan's in a very good mood."
Narration
"Why won't Japan shoot when they're wide open?"
Iris
"Iris-chan suddenly starts talking soccer."
Narration

TO

"Iris-chan's in a very good mood."
"Why won't Japan shoot when they're wide open?"
"Iris-chan suddenly starts talking soccer."

Here's a sample.

Help with instructions.

Hi Fisch here. Thanks for recent comments I really appreciate it. Now i got everyhing - guess.
Pman - Mware nute editor.dll and mware editor.ini.
I also have files in sacanawrapper file
mware tool is also compiled and I have all the files.
What I am trying to say is that I don§t know what should do next.I want open nut files but I don't know how to create it.
What should have go where.
I need better instuctions.
Can you help me please?
Thanks.

How to Use the Wrapper

Hi, Just wondering how to make use of this project.
I had a look in the provided Readme file, but the GIF doesn't appear to work.
Thanks for your help.

Help with plugins

Hi, Fisch again.
I downloaded SacanaWrapper as you asked and made a plugin directory trough visual studio.
I tried to start up PMan.exe but I can't start it because some error.
I thought that I must have some plugins.
error

But when I look to that directory there weren't any plugins.
What am I doing wrong?
Should I download your own plugins or I can just drop files from MWare stuff- master?
Can you help me? Thanks.
dll2
dll3

Issue with NUT editor crashing game

I'm trying to port the English version of KamiYaba over to the Vita and the StringTool is able to extract the text perfectly fine but when I'm repacking the script, I have to keep the number of characters in each line the same or else the game will crash. Would you be able to take a look at the script file and maybe write a fix?
Script (Script is .nut script, just doesn't have file extension)
Thanks

Error in debugging Pman

Hi, sorry that I am opening another issue but I have trouble with checking on new updates line.
I know that we spoke about that earlier but I would like to know if it is possible to fix it somehow.
When I tried to erase lines similiar with it the program just couldn't work.
And I think I wouldn't be able to fix that program ever.
I have newest build but that still doesn't work.
I got newest net framework, net 3 and net 2 installed.
Will you help me? If not I will understand.

Please add Filer for RLDManager(RLD String Editor)

Hi can you please add a Filer Plugin for RLDManager(RLD String Editor).
Over RLDManager can i not decode the rld files just get error wrong key.
But over arc_conv can i get a key and can decode the rld file.
So dont need the decode just need a way to get the text as json or exel format for translation.

Many Thanks

specifc game repo

I can't edit the choice and name character in Imouto Paradise 3. Please help

Question about font

Replaced all fonts in the font folders, but the font has not changed.
image
this is the font itself.
image

game Minikui Mojika no Ko

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.