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An extensible OpenGL 3 / C++11 scene graph library for teaching computer graphics along the programmable pipeline.

License: Apache License 2.0

C++ 95.06% C 0.46% GLSL 4.49%

scg3's Introduction

scg3

An extensible OpenGL 3 / C++11 scene graph library for teaching computer graphics along the programmable pipeline.

Copyright 2014-2019 Volker Ahlers

Documentation and example code

Source code

Git repository https://github.com/vahlers/scg3

Download

git clone https://github.com/vahlers/scg3.git

Building

Use Eclipse or Visual Studio, cf. documentation in scg3/scg3.h.

Projects:

  • scg3: scene graph library (static library)
  • scg3_example: example application

Prerequisites:

  • C++11 compiler, e.g., GCC 4.5, LLVM/Clang 3.1, Visual C++ 2010 (or higher)
  • OpenGL 3.2 graphics driver (or higher)
  • GLFW 3.2.0 (or higher), cf. http://www.glfw.org/

scg3's People

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