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๐ Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.
Home Page: https://mathewhdyt.github.io/Unity-Audio-Manager/
License: MIT License
C# 99.94%
Smalltalk 0.06%
unity-audio-manager's Introduction
๐ฆ I'm a Student and Game Developer
- ๐ฌ Iโm currently learning Rust
- ๐ฏ Iโm looking to collaborate with other people
- ๐ฅ
Future Goals: Learn more about Rust
- ๐ I'm also an active User on StackOverflow
- ๐ฎ I'm also an active User on Itch.io
๐งฐ Languages and Tools:
![Visual Studio 2019](https://camo.githubusercontent.com/5db04de6f93ca4a719c6e06f88a04e243bc96b59797dd8b3a60afa828220b278/68747470733a2f2f75706c6f61642e77696b696d656469612e6f72672f77696b6970656469612f636f6d6d6f6e732f7468756d622f352f35392f56697375616c5f53747564696f5f49636f6e5f323031392e7376672f3132383070782d56697375616c5f53747564696f5f49636f6e5f323031392e7376672e706e67)
![C++](https://camo.githubusercontent.com/1351b4d2d497a248c464701c3f3c248746c7ad671bdfa8046c00eb7fa86936d4/68747470733a2f2f75706c6f61642e77696b696d656469612e6f72672f77696b6970656469612f636f6d6d6f6e732f7468756d622f302f30642f435f53686172705f776f72646d61726b2e7376672f3132383070782d435f53686172705f776f72646d61726b2e7376672e706e67)
![C#](https://camo.githubusercontent.com/70ddfd5bdb02f010754ef23edd302409408601b3fefb5a2b21a6a8f1d1f69ddc/68747470733a2f2f75706c6f61642e77696b696d656469612e6f72672f77696b6970656469612f636f6d6d6f6e732f7468756d622f312f31382f49534f5f432532422532425f4c6f676f2e7376672f3130323470782d49534f5f432532422532425f4c6f676f2e7376672e706e67)
![Unity](https://camo.githubusercontent.com/6f7c5f89a227a35367fe8246e320ddc35844be114b66cdc874d7fb95fe6eab80/68747470733a2f2f63646e2e66726565626965737570706c792e636f6d2f6c6f676f732f6c617267652f32782f756e6974792d36392d6c6f676f2d626c61636b2d616e642d77686974652e706e67)
![Unity](https://raw.githubusercontent.com/github/explore/80688e429a7d4ef2fca1e82350fe8e3517d3494d/topics/godot/godot.png)