matryx / calcflow Goto Github PK
View Code? Open in Web Editor NEWA virtual reality tool for mathematical modeling!
License: Other
A virtual reality tool for mathematical modeling!
License: Other
I think this is part of a plugin from Oculus, so not much for you to do except updating it maybe.
I'm only mentioning it FYI because Unity didn't want to build it because of that one problem:
calcflow/Assets/OVR/Scripts/OVROverlay.cs
Line 385 in 64118fd
- et = Cubemap.CreateExternalTexture(size.w, size.h, txFormat, mipLevels > 1, isSrgb, externalTex);
+ et = Cubemap.CreateExternalTexture(size.w, txFormat, mipLevels > 1, externalTex);
Very surprisingly this Unity version works on Linux:
Hopefully it stays that way!
Hello I don't know if this would be the right place to ask this question but is there any way that i could get a apk of calcflow for the gearvr because i would like to test and see if i would be able to get it to work on the oculus quest.
thanks in advance if you're able to help.
I have been running into issues building this in unity and was wondering if anyone could help me out in building this for me and sending it to me if possible?
Hi Calcflow team, I work with VR and Data Visualization at the University of Alaska Fairbanks at http://www.dtn.alaska.edu/
Calcflow seems like an excellent tool that I would like to introduce to people here. I've cloned and downloaded your repo and tried running it in Unity with the HTC Vive. However, I am only getting a blank scene. Would you please have some more info or documentation how to interact with calcflow? The readme doesn't offer much information.
Any help is appreciated. Looking forward to trying this promising tool!
Edit: I've had more success now running calcflow through Unity and exploring it. One particular instance I am having trouble with is the Parametrized Surface model. I haven't been successful in generating meshes and running animations . Again, any guidance would be much appreciated.
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