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cs2010's Issues

ResetBoard() - turns not reset to 0

Not sure if this is an issue, or is intended for an update in the game logic?

turns is set to 1 when ResetBoard() is called. This used to be 0.

Stages of reproduction

  1. Open Unity
  2. Open Test Runner by going to Window > Test Runner on top menu bar
  3. Run TestBoardReset

Expected

  • turns = 0
  • blackCount = 0
  • whiteCount = 0

Actual

  • turns = 1
  • blackCount = 0
  • whiteCount = 0

MainMenuPrompt - Not working

Stages of reproduction

  1. Open Unity
  2. Start the game
  3. Select the 'Option' button (lower right of screen). Option panel should appear
  4. Click 'Menu'

Expected

  • Presumably the main menu should appear, or simply the Option panel should disappear and game state is restored?

Actual

  • Option menu disappears
  • 'Paused' banner appears at top
  • No scoring shown & cannot quit game

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