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auto-update's Issues

[Question] HideMod

I am trying to make a mod and I would like to know how you did it so that this mod does not appear in the list of loaded mods?

[Inventory issue] Save Reverse and Detected Weapons

Every time I launched game my inventory will reverse back to the save which is just before the first time I installed the mod.
And if I buy any weapon with the mod installed, if it is equiped, the mod will be detected by anti-cheat.

Crash on Pickup Thermite Mission White House

CTD when picking up the thermite

Sat Aug 28 05:35:52 2021

Application has crashed: C++ exception
mods/hook/content/scripts/equipment stacker.lua:92: attempt to index a nil value

SCRIPT STACK

add_special() @mods/base/req/core/Hooks.lua:182
apply_item_pickup() lib/units/interactions/interactionext.lua:2457
interact_start() lib/units/interactions/interactionext.lua:2432
interact() lib/managers/objectinteractionmanager.lua:70
_check_action_interact() lib/units/beings/player/states/playerstandard.lua:2270
_update_check_actions() lib/units/beings/player/states/playerstandard.lua:983
update_original() lib/units/beings/player/states/playerstandard.lua:435
update_original() @mods/hook/content/scripts/persisthookStates.lua:465
update_original() @mods/hook/content/scripts/persisthookStates.lua:465
update() @mods/hook/content/scripts/persisthookStates.lua:465
original() lib/units/beings/player/playermovement.lua:272
@mods/base/req/core/Hooks.lua:265


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_get_name                                        
                     ntdll  (???)     RtlAllocateHeap                                     

Current thread: Main


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