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Golang-Design-Patterns

Some examples of Design patters in Golang. I gather these examples during time and they will get updated from time to time. Comments and helps are welcome. I am a Go learner comming from .NET world, so my mentality in Go may not be very accurate.

Current Design Patterns:

Creational patterns

  • Factory Design Pattern
  • Singleton Design Pattern
  • Builder Design Pattern
  • Prototype Design Pattern

Structural patterns

  • Facade Design Pattern
  • Adapter Design Pattern
  • Proxy Design Pattern
  • Decorator Design Pattern
  • Flyweight Design Pattern
  • Bridge Design Pattern

Behavioral patterns

  • Template Design Pattern
  • Command Design Pattern
  • Strategy Design Pattern
  • Observer Design Pattern
  • Chain of Responsibility Design Pattern
  • State Design Pattern

Others

  • Command-Factory Design Pattern

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