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Meepscellanious Concepts is a combination of two of my mods originally made in v5:

  • Ohno Missiles
  • Progressed Materials

This mod is made up of random ideas that come to me; the balancing is questionable, just have fun.

Download

Or just find it in the in-game mod browser!

This repo is a continuation of this.

Anuke Template > Sonnicon Template


Building for Desktop Testing

  1. Install JDK 17.
  2. Run gradlew jar [1].
  3. Your mod jar will be in the build/libs directory. Only use this version for testing on desktop. It will not work with Android. To build an Android-compatible version, you need the Android SDK. You can either let Github Actions handle this, or set it up yourself. See steps below.
  4. Running gradlew move can move the file to the mods folder for you.

Building through Github Actions

This repository is set up with Github Actions CI to automatically build the mod for you every commit. This requires a Github repository, for obvious reasons. To get a jar file that works for every platform, do the following:

  1. Make a Github repository with your mod name, and upload the contents of this repo to it. Perform any modifications necessary, then commit and push.
  2. Check the "Actions" tab on your repository page. Select the most recent commit in the list. If it completed successfully, there should be a download link under the "Artifacts" section.
  3. Click the download link (should be the name of your repo). This will download a zipped jar - not the jar file itself [2]! Unzip this file and import the jar contained within in Mindustry. This version should work both on Android and Desktop.

Building Locally

Building locally takes more time to set up, but shouldn't be a problem if you've done Android development before.

  1. Download the Android SDK, unzip it and set the ANDROID_HOME environment variable to its location.
  2. Make sure you have API level 30 installed, as well as any recent version of build tools (e.g. 30.0.1)
  3. Add a build-tools folder to your PATH. For example, if you have 30.0.1 installed, that would be $ANDROID_HOME/build-tools/30.0.1.
  4. Run gradlew deploy. If you did everything correctlly, this will create a jar file in the build/libs directory that can be run on both Android and desktop.

[1] On Linux/Mac it's ./gradlew, but if you're using Linux I assume you know how to run executables properly anyway.
[2]: Yes, I know this is stupid. It's a Github UI limitation - while the jar itself is uploaded unzipped, there is currently no way to download it as a single file.

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prog-mats-java's Issues

Crash issue low priority

Platform: Android

Build: 142

Mod Version: Prog-matts(v27.2aaaaaaaaaaaaaaaaaaaaa),Animalia(v1.0.2-java).

Issue: More of a mod compatibility issue but upon spawning flarogus game crashes

Steps to reproduce: just spawn flarogus with both mods activated.

Crash logs:
Mindustry has crashed. How unfortunate.
Version: release build 142
OS: Linux xnull (aarch64)
Android API level: 31
Java Version: 0
Runtime Available Memory: 192mb
Cores: 8
Mods: animalia:java 1.0, prog-mats:27.2

ClassCast: 'mindustry.gen.UnitEntity cannot be cast to animalia.entities.units.FrogEntity'
FrogWeapon.draw: 22
UnitType.drawWeapons: 3
UnitType.draw: 35
PMUnitTypes$8.draw: 246
UnitEntity.draw: 18
Logic$$ExternalSyntheticLambda0.get: 9
EntityGroup.draw: 6
Renderer.draw: 44
Renderer.update: 43
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287


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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

This isn't a bug

meep help
Do you have any idea how to change a block's texture based on it's state?

Overdrive Diffuser gone?

Platform: Android

Build: 145.1

Mod Version: Latest? No version number shown in game mod menu

Issue: I installed this mod months/years ago, updated it recently (maybe a month ago) and can't find the Overdrive Diffuser anywhere. It's pretty much my most-used block and I don't know if I'm just looking in the wrong place for it or what?

Edit: the 'bug' label probably isn't right but I can't change it, sorry.


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This mod has a problem with working on servers

Platform: Linux (ARM64, Oracle Cloud, Ubuntu 22.04)

Build: 145.1

Mod Version: Latest (Downloaded from Github page, mod checked to be the newest version prior to report)

Issue: Putting the mod on a server and starting said server will crash the server with a bunch of null-pointer errors.

Steps to reproduce: Install Progression Ministry to a server.

Save file: This happened while the server was still loading; no save available.

Last log: *
message (2).txt*

(This is a culled log, since this server is private and this is all that is needed.)

Crash logs: See the above message.txt file


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Crashing on startup

Platform: Android

Build: 146

Mod Version: latest version as of date

Issue: The game loads but then it suddendly crashes, i have also installed black hole library.

Steps to reproduce: I install the black hole library, then meepscellaneous and when it restarts it crashes

Crash logs:

*Mindustry has crashed. How unfortunate.
Version: release build 146
OS: Linux xnull (aarch64)
Android API level: 30
Java Version: 0
Runtime Available Memory: 512mb
Cores: 8
Mods: black-hole-renderer:15, extra-sand-redux:1.1, infinite-logics:3, invincible-cheat-mod-v7:3.1.1, op-things:1.1, prog-mats:28.1, tiered:2, time-control:0.2

> ArcRuntime: 'java.lang.NoSuchMethodError: No direct method <init>(FIFFFZZ)V in class Lblackhole/entities/effect/SwirlEffect; or its super classes (declaration of 'blackhole.entities.effect.SwirlEffect' appears in /storage/emulated/0/Android/data/io.anuke.mindustry/files/mods/meepoffaithmindustryblackholerenderer.zip)'
AssetManager.handleTaskError: 12
AssetManager.update: 6
AssetManager.update: 9
ClientLauncher.update: 7
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1577
GLSurfaceView$GLThread.run: 1272
> NoSuchMethodError: 'No direct method <init>(FIFFFZZ)V in class Lblackhole/entities/effect/SwirlEffect; or its super classes (declaration of 'blackhole.entities.effect.SwirlEffect' appears in /storage/emulated/0/Android/data/io.anuke.mindustry/files/mods/meepoffaithmindustryblackholerenderer.zip)'
EnergyFx.<clinit>: 82
BitBulletType.<init>: 22
PMBullets$4.<init>: 63
PMBullets.load: 63
ProgMats.loadContent: 134
Mods.loadContent: 4
ContentLoader.createModContent: 2
ClientLauncher.lambda$setup$4: 2
ClientLauncher.$r8$lambda$iJ-6sZ_ACwQARuCa-MLy6VoTzXg: 0
ClientLauncher$$ExternalSyntheticLambda2.run: 22
AssetManager$1.loadSync: 1
AssetLoadingTask.handleAsyncLoader: 9
AssetLoadingTask.update: 4
AssetManager.updateTask: 2
AssetManager.update: 5
AssetManager.update: 9
ClientLauncher.update: 7
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1577
GLSurfaceView$GLThread.run: 1272
*

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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

rocket layer bug

Platform: Windows

Build: 134

Mod Version: v17.3 or commit test #171

Issue: everytime arbalest shoots into the dark the missile is covered

Steps to reproduce: place arbalest, load arbalest with any ammo, shoot to the darkness

Save file: it happens at any save with a dark part

Last log: none

Crash logs: none


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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

Payload drone crash

I deleted the payload and the game crashed.

java.lang.NullPointerException: Cannot assign field "active" because the return value of "progressed.entities.units.entity.DroneUnitEntity.getStation(int, int)" is null
at progressed.entities.units.entity.DroneUnitEntity.deactivate(DroneUnitEntity.java:144)
at progressed.entities.units.entity.DroneUnitEntity.kill(DroneUnitEntity.java:139)
at progressed.entities.units.entity.DroneUnitEntity.update(DroneUnitEntity.java:38)
at mindustry.entities.EntityGroup.update(EntityGroup.java:59)
at mindustry.gen.Groups.update(Groups.java:71)
at mindustry.core.Logic.update(Logic.java:413)
at arc.ApplicationCore.update(ApplicationCore.java:37)
at mindustry.ClientLauncher.update(ClientLauncher.java:177)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:166)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:154)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:45)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)

Вылет игры при постройке сборщика ракет. /google translate -->/Crash when building a rocket assembler.

(sorry for bad english if it's bad)

Platform: Android//Windows/Linux
Android
Build: The build number under the title in the main menu. Required.
22768 or 136
Mod Version: Mod version in menus. If you download from actions, which action did you download from.
pre-erekir
Issue: Explain your issue in detail.
game crashes when i build rocket assembler. /google translate because i'm lazy -->/When viewing the data (clicking on the question mark), previewing the construction or building "under-finished" in survival, but when the construction is completed, the game crashes.//
Steps to reproduce: How you happened across the issue, and what exactly you did to make the bug happen.
^^^
Save file: The (zipped) save file you were playing on when the bug happened. Not required, but you will be asked for it in certain bugs.
no save file.
Last log: The last_log.txt from your game folder (.../Mindustry). REQUIRED if a certain block is not working at ALL, usually the case in headless servers.

———last log———

[I] [GL] Version: GLES 3.2.0 / Qualcomm / Adreno (TM) 506
[I] [GL] Max texture size: 16384
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[I] [RAM] Available: 256.0 MB
[I] Loaded mod 'miner-tools' in 37.029427ms
[I] Loaded mod 'oblivion' in 230.54745ms
[I] Loaded mod 'prog-mats' in 409.9199ms
[I] Loaded mod 'ammo-swap' in 1.470885ms
[I] Loaded mod 'test-utils' in 23.23224ms
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] Total time to load: 46080ms
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_be.json
[I] MinerToolsSettings: Trying to load settings
[I] MinerToolsSettings: Load settings successfully
[I] changed
[I] Fetched 7 community servers.
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] [AndroidGraphics] [pause]

———end———

Are you love routers?:Are you love routers?
yes
Crash logs: Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.

———crash log———

Mindustry has crashed. How unfortunate.
Version: bleeding-edge build 22678
OS: Linux xnull (armv8l)
Android API level: 29
Java Version: 0
Runtime Available Memory: 256mb
Cores: 8
Mods: miner-tools:1.6.5, prog-mats:25.1, test-utils:41

NullPointer: 'Attempt to read from field 'mindustry.type.Liquid mindustry.type.LiquidStack.liquid' on a null object reference'
ConsumeLiquidDynamic.efficiency: 61
PowerGraph.otherConsumersAreValid: 2
PowerGraph.getPowerNeeded: 5
PowerGraph.update: 5
PowerGraphUpdater.update: 2
EntityGroup.update: 2
Groups.update: 5
Logic.update: 38
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1573
GLSurfaceView$GLThread.run: 1272

———end———

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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

#25 Но с турелью "trifecta"

other parametsr look at "#25"

or click here

crash:

Mindustry has crashed. How unfortunate.
Version: bleeding-edge build 22810
OS: Linux xnull (armv8l)
Android API level: 29
Java Version: 0
Runtime Available Memory: 256mb
Cores: 8
Mods: prog-mats:26

NullPointer: 'Attempt to read from field 'boolean progressed.entities.bullet.explosive.RocketBulletType$RocketData.thrust' on a null object reference'
RocketBulletType.update: 65
Bullet.update: 10
EntityGroup.update: 2
Groups.update: 5
Logic.update: 38
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1573
GLSurfaceView$GLThread.run: 1272

Game crashes when enemy base is destoryed

Platform: android

Build: 145.1

Mod Version: 27.3

Issue: I first got the mod as I started playing, and it worked fine, until I tried to destroy an enemy core. Then the while game crashed. I could go through waves, capture tiles, destroy normal enemy buildings, but I couldn't destroy the enemy core without crashing. It also threw an error at me when I tried to save after I had partially damaged the core. And one more thing, I opened this issue in the main mindustry bug repository, and they said it was a mod issue.

Steps to reproduce: I was playing the map normally, was about to capture the base, and started firing rockets at the enemy core. As soon as the last rocket hit to destroy the core, the game froze then crashed. So I tried again. And again. And then again with different tactics. I tried with my troops, I tried with different turrets, I even tried with my own ship. None of it worked. So I decided to save the exact moment before it crashed, and it threw and error at me.

Save file:
midustry save.zip

Last log: [I] [GL] Version: GLES 3.2.0 / ARM / Mali-G68
[I] [GL] Max texture size: 16383
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[I] [ANDROID] API level: 33
[I] [RAM] Available: 256.0 MB
[I] [Mindustry] Version: 145.1
[I] Loaded mod 'prog-mats' in 39.47931ms
[I] Total time to load: 5981ms
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v7.json
[I] Fetched 50 community servers.
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] [AndroidGraphics] [pause]

Crash logs: because I'm on phone I can't open the real file so I found the text sheets and they all 30 of them said one of these things:
Mindustry has crashed. How unfortunate.
Version: release build 143.1
OS: Linux xnull (aarch64)
Android API level: 33
Java Version: 0
Runtime Available Memory: 256mb
Cores: 8
Mods: informatis:1.7, prog-mats:27.2

NullPointer: 'Attempt to read from field 'float mindustry.world.consumers.ConsumePower.usage' on a null object reference in method 'void informatis.ui.windows.BarInfo.getInfo(mindustry.gen.Teamc)''
BarInfo.getInfo: 436
UnitWindow.lambda$new$0: 77
-$$Lambda$UnitWindow$QGiTxogp_YYQjaLjW_6tg6Awulk.run: 0
Events.lambda$run$2: 0
Events.$r8$lambda$r1ZaaGUtG03In-r__kf9lAmJrDc: 0
Events$$ExternalSyntheticLambda0.get: 40
Events.fire: 4
Logic.update: 1
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287
Or they said

Mindustry has crashed. How unfortunate.
Version: release build 144.1
OS: Linux xnull (aarch64)
Android API level: 33
Java Version: 0
Runtime Available Memory: 256mb
Cores: 8
Mods: prog-mats:27.2

Runtime: 'java.lang.RuntimeException: java.io.IOException: Error writing region "map".'
SaveIO.save: 5
Saves$SaveSlot.save: 2
Saves.saveSector: 6
Logic.sectorCapture: 11
Call.sectorCapture: 2
Logic.checkGameState: 13
Logic.update: 43
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287
Runtime: 'java.io.IOException: Error writing region "map".'
SaveIO.write: 12
SaveIO.write: 1
SaveIO.write: 2
SaveIO.save: 3
Saves$SaveSlot.save: 2
Saves.saveSector: 6
Logic.sectorCapture: 11
Call.sectorCapture: 2
Logic.checkGameState: 13
Logic.update: 43
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287
IO: 'Error writing region "map".'
SaveFileReader.region: 18
SaveVersion.write: 4
SaveVersion.write: 1
SaveIO.write: 8
SaveIO.write: 1
SaveIO.write: 2
SaveIO.save: 3
Saves$SaveSlot.save: 2
Saves.saveSector: 6
Logic.sectorCapture: 11
Call.sectorCapture: 2
Logic.checkGameState: 13
Logic.update: 43
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287
NullPointer: 'Attempt to read from field 'short mindustry.ctype.Content.id' on a null object reference in method 'void progressed.world.blocks.production.SmartDrill$SmartDrillBuild.write(arc.util.io.Writes)''
SmartDrill$SmartDrillBuild.write: 221
Building.writeAll: 2
SaveVersion.lambda$writeMap$5: 2
SaveVersion.$r8$lambda$U2vHOaXUwbSaP91ciJETqR3GMLQ: 0
SaveVersion$$ExternalSyntheticLambda3.accept: 18
SaveFileReader.writeChunk: 11
SaveVersion.writeMap: 20
MapIO$$ExternalSyntheticLambda0.accept: 18
SaveFileReader.writeChunk: 11
SaveFileReader.writeChunk: 1
SaveFileReader.region: 15
SaveVersion.write: 4
SaveVersion.write: 1
SaveIO.write: 8
SaveIO.write: 1
SaveIO.write: 2
SaveIO.save: 3
Saves$SaveSlot.save: 2
Saves.saveSector: 6
Logic.sectorCapture: 11
Call.sectorCapture: 2
Logic.checkGameState: 13
Logic.update: 43
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287

(The second one was the actual bug itself I'm not sure what the first was)


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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

arc.util.ArcRuntimeException: File not found: shaders/default.vert (internal)

Platform: Linux

Build: 135 server

Mod Version: latest(23.6)

Issue: arc.util.ArcRuntimeException: File not found: shaders/default.vert (internal), photo includes, UPD same error on latest action & release mods

Steps to reproduce: just add latest mod on mods dir and run server

Save file: -

Last log: includes

Crash logs: server havent a crash log btw


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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

files:
Снимок экрана_2022-02-28_08-43-21
log-0.txt

Deleting drone pad causes crash

If the drone pad has a currently made unit, deleting the pad causes a crash due to a null pointer when the drone attempts to get their station.

Sentry can be placed in non-sandbox

Platform: Windows

Build: build 135

Mod Version: v23.6

Issue: Sentry can be placed when not in sandbox by grabbing off payload conveyor with a mega or similar unit and placed down

Steps to reproduce: Get a sentry factory to make any sentry and output to payload conveyor. Fly over conveyor with mega or other unit and press the pick up payload key then you have successfully obtained the sentry block in non-sandcox

Save file: Not needed

Last log: Not Needed

Crash logs: Not Needed

Hellooooo, new to mod

Hello, not an issue, but I am trying to figure out how to place turrets on the module thingy, how do you do it?

Smart Drill reloading problem

Platform: Windows

Build: 135.1

Mod Version: v24

Issue: A smart drill that already selected what to mine will select nothing after reload

Steps to reproduce: Place a smart drill in a custom map , select something to mine,
image
quit this game and reload the save , and the drill will selects nothing
image

Save file: The (zipped) save file you were playing on when the bug happened. Not required, but you will be asked for it in certain bugs.

Last log: The last_log.txt from your game folder (.../Mindustry). REQUIRED if a certain block is not working at ALL, usually the case in headless servers.

Crash logs: Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.


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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

ur mod makes game die pls fix

Platform: Windows

Build: 22562

Mod Version: the game literally dies when I try to launch with the mod on so not possible

Issue: When launching the latest BE, game dies. Singled out the crash cause to this mod.

Steps to reproduce: literally double click on the jar/extension with the mod on

Save file: The (zipped) save file you were playing on when the bug happened. Not required, but you will be asked for it in certain bugs.

Last log: *
last_log.txt
Hackdustry and the other v6 mod are for testing purposes i dont even play multiplayer*

Crash logs: *
crash-report-06_12_2022_22_46_46.txt
*


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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

Opening info screen on Death Factory (sandbox only, probably) crashes the game

Platform: Windows

Build: Pre-alpha 135 + Foo's Client v913

Mod Version: v23.6

Issue: Viewing details of the Death Factory block crashes the game. [java.lang.RuntimeException: No stat entry found: "itemCapacity" in block.]
Steps to reproduce:

  1. Open game
  2. Go to mod menu
  3. Click on Progressed Materials (Java)
  4. Click View Content
  5. Click Death Factory
  6. Profit
Version: pre-alpha build 135
(Client Version: 913, Feb. 10, 2022 Unstable)
Source: mindustry-antigrief/mindustry-client-v7-builds
OS: Windows 11 x64 (amd64)
Java Version: 17.0.2
Mods: 2xconveyors:0.2, aeromindustry:1, anuke-logic:1.9.6, basic-schematics:1, betamindy:1.08, cliff:1.1.0, dev-mode:2.3.2, distributor:1.0.1, esoterum:2.11-119, exogenesis:[blue]1.4, inverted-machines:1.4, mainstreamdustry:dustry, mind-util:1.3.0, modding-toolbox:3.7.4, more-defences-ivyx:1.0, multi-lib:1.0.7, new-horizon:1.10.9.1, newconsole:1.41, opore-mod:69, pictologic:1.5.7, prog-mats:23.6, purple-air:0.2.2, radar:2.10.5, revision:12.5, routorio:2.36.3, rtfm:2.15.0, sandboxmode:1, schematics-pack:8, scheme-size:2.2.20, shar:0.2v, shitshow:0.1, speed:2.2.1, test-mod:0.98 Beta, time-control:0.2, tracker:2.5.2, uaw:0.7.7, ui-lib:2.16.6, unit-factory:2.5.0, unitinfo:1.5.3, units-mod:1.0, unnerf_core_units:1.1, waisa:2.3.3

java.lang.RuntimeException: No stat entry found: "itemCapacity" in block.
	at mindustry.world.meta.Stats.remove(Stats.java:95)
	at mindustry.world.blocks.units.UnitFactory.setStats(UnitFactory.java:104)
	at mindustry.ctype.UnlockableContent.checkStats(UnlockableContent.java:80)
	at mindustry.ui.dialogs.ContentInfoDialog.show(ContentInfoDialog.java:30)
	at mindustry.ui.dialogs.ModsDialog.lambda$showMod$48(ModsDialog.java:402)
	at arc.scene.Element.lambda$clicked$2(Element.java:893)
	at arc.scene.Element$4.clicked(Element.java:902)
	at arc.scene.event.ClickListener.touchUp(ClickListener.java:77)
	at arc.scene.event.InputListener.handle(InputListener.java:31)
	at arc.scene.Scene.touchUp(Scene.java:366)
	at arc.input.InputMultiplexer.touchUp(InputMultiplexer.java:136)
	at arc.input.InputEventQueue.drain(InputEventQueue.java:71)
	at arc.backend.sdl.SdlInput.update(SdlInput.java:100)
	at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:151)
	at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:45)
	at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:74)

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The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

Feature request

Powered version of normal, armored and plast conveyor + powered unloader (they could transmit power to other blocks of the same type and would be slightly faster than non powered ones)
Reason: it would be great to have factories affected by multiple (10+) overdrive diffusers not being limited by their internal components.

Доделать здания.

Platform: Windows.

Build: 135.

Mod Version: 23,3.
Issue: Сборщик ракет - не работает, нужно починить, а так же капсула в платформе для дронов не стикает полностью, при подключений труб через раз застой и ни обновляется капсула, чтоб ещё раз привезти.

Вылет при попытке выстрелить турели "Лотус" / Crash when turret "Lotus" try to shoot.

Platform: Android//Windows/Linux
Android
Build: The build number under the title in the main menu. Required.
22810
Mod Version: Mod version in menus. If you download from actions, which action did you download from.
pre erekir, action #478
Issue: Explain your issue in detail.
Я загрузил турель "Лотус" на самую маленькую "подставку" ("Council"), и когда она стреляет, игра вылетает/ I placed turret "Lotus" on "council", and game crashed when i tryed to shoot.
Save file: The (zipped) save file you were playing on when the bug happened. Not required, but you will be asked for it in certain bugs.

Файл

Last log: The last_log.txt from your game folder (.../Mindustry). REQUIRED if a certain block is not working at ALL, usually the case in headless servers.

[I] [GL] Version: GLES 3.2.0 / Qualcomm / Adreno (TM) 506
[I] [GL] Max texture size: 16384
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[I] [RAM] Available: 256.0 MB
[I] [Mindustry] Version: 22810
[I] Loaded mod 'astro-adds' in 5.730052ms
[I] Loaded mod 'random-mindustry' in 3.21823ms
[I] Loaded mod 'informatis' in 9.678906ms
[E] Failed to load mod file /storage/emulated/0/Android/data/io.anuke.mindustry.be/files/mods/rlccjminertools.zip. Skipping.
[E] java.lang.ClassNotFoundException: MinerTools.MinerTools
at java.lang.Class.classForName(Native Method)
at java.lang.Class.forName(Class.java:454)
at mindustry.mod.Mods.loadMod(Mods.java:33)
at mindustry.mod.Mods.loadMod(Mods.java:1)
at mindustry.mod.Mods.load(Mods.java:4)
at mindustry.Vars.init(Vars.java:53)
at mindustry.Vars.loadAsync(Vars.java:2)
at arc.assets.AssetManager$2.loadAsync(Unknown Source:2)
at arc.assets.AssetLoadingTask.call(AssetLoadingTask.java:8)
at arc.assets.AssetLoadingTask.call(AssetLoadingTask.java:1)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1167)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:641)
at java.lang.Thread.run(Thread.java:919)
Caused by: java.lang.ClassNotFoundException: MinerTools.MinerTools
at mindustry.mod.ModClassLoader.findClass(ModClassLoader.java:9)
at java.lang.ClassLoader.loadClass(ClassLoader.java:379)
at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
at mindustry.android.AndroidLauncher$1$1.loadClass(AndroidLauncher.java:3)
at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
at mindustry.mod.ModClassLoader.findClass(ModClassLoader.java:4)
at java.lang.ClassLoader.loadClass(ClassLoader.java:379)
at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
at mindustry.android.AndroidLauncher$1$1.loadClass(AndroidLauncher.java:3)
at java.lang.ClassLoader.loadClass(ClassLoader.java:312)
... 14 more

[I] Loaded mod 'erek' in 13.877656ms
[I] Loaded mod 'ol' in 784.6467ms
[I] Loaded mod 'oblivion' in 213.30843ms
[I] Loaded mod 'prog-mats' in 343.98904ms
[I] Loaded mod 'Heavy' in 5.947552ms
[I] Loaded mod 'erekir-expansion' in 17.65552ms
[I] Loaded mod 'ammo-swap' in 1.061667ms
[I] Loaded mod 'test-utils' in 5.995625ms
[I] Loaded mod 'erekir-utilities' in 1.728646ms
[I] Total time to load: 29139ms
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_be.json
[I] Fetched 7 community servers.
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] [AndroidGraphics] [pause]

Crash logs: Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.

Mindustry has crashed. How unfortunate.
Version: bleeding-edge build 22810
OS: Linux xnull (armv8l)
Android API level: 29
Java Version: 0
Runtime Available Memory: 256mb
Cores: 8
Mods: prog-mats:26

NullPointer: 'Attempt to read from field 'boolean progressed.entities.bullet.physical.DelayBulletType$DelayBulletData.fired' on a null object reference'
DelayBulletType.update: 28
Bullet.update: 10
EntityGroup.update: 2
Groups.update: 5
Logic.update: 38
ApplicationCore.update: 2
ClientLauncher.update: 17
AndroidGraphics.onDrawFrame: 22
GLSurfaceView$GLThread.guardedRun: 1573
GLSurfaceView$GLThread.run: 1272


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And...

  • I also tested this bug with only this mod.
    (i think you can add this in bug issue example ^^^)

The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

Вылет игры при "нажатии" на турель "apotheosis Nexus". /google translate--->/The game crashed when "clicking" on the "apotheosis Nexus" turret.

sorry for bad english

Platform: Android//Windows/Linux
Android
Build: The build number under the title in the main menu. Required.
22768, or 136 (pre-erekir)
Mod Version: Mod version in menus. If you download from actions, which action did you download from.
pre-erekir, action: bug fix #23
Issue: Explain your issue in detail.
/google translate--->/When you click (view information) on the "apotheosis Nexus" turret, the game crashes. There is a view of information as CURRENT health.
Steps to reproduce: How you happened across the issue, and what exactly you did to make the bug happen.
i clicked on turret "apotheosis Nexus". Maybe on PC i must choose this turret by cursor. Sorry, if my english is bad.
Save file: The (zipped) save file you were playing on when the bug happened. Not required, but you will be asked for it in certain bugs.
no save file
Last log: The last_log.txt from your game folder (.../Mindustry). REQUIRED if a certain block is not working at ALL, usually the case in headless servers.

[I] [GL] Version: GLES 3.2.0 / Qualcomm / Adreno (TM) 506
[I] [GL] Max texture size: 16384
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[I] [RAM] Available: 256.0 MB
[I] Loaded mod 'informatis' in 51.09302ms
[I] Loaded mod 'miner-tools' in 36.69229ms
[I] Loaded mod 'oblivion' in 225.69751ms
[I] Loaded mod 'prog-mats' in 315.79153ms
[I] Loaded mod 'ammo-swap' in 1.406667ms
[I] Loaded mod 'test-utils' in 21.375883ms
[I] Loaded mod 'betamindy' in 686.39355ms
[I] Total time to load: 31529ms
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_be.json
[I] MinerToolsSettings: Trying to load settings
[I] MinerToolsSettings: Load settings successfully
[I] changed
[I] Fetched 7 community servers.
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] [AndroidGraphics] [pause]

Crash logs: Either crash reports from the crash folder, or the file you get when you go into Settings -> Game Data -> Export Crash logs. REQUIRED if you are reporting a crash.

[I] [GL] Version: GLES 3.2.0 / Qualcomm / Adreno (TM) 506
[I] [GL] Max texture size: 16384
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 0
[I] [RAM] Available: 256.0 MB
[I] Loaded mod 'informatis' in 51.09302ms
[I] Loaded mod 'miner-tools' in 36.69229ms
[I] Loaded mod 'oblivion' in 225.69751ms
[I] Loaded mod 'prog-mats' in 315.79153ms
[I] Loaded mod 'ammo-swap' in 1.406667ms
[I] Loaded mod 'test-utils' in 21.375883ms
[I] Loaded mod 'betamindy' in 686.39355ms
[I] Total time to load: 31529ms
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_be.json
[I] MinerToolsSettings: Trying to load settings
[I] MinerToolsSettings: Load settings successfully
[I] changed
[I] Fetched 7 community servers.
[I] [AndroidGraphics] [pause]
[I] [AndroidGraphics] [resume]
[I] [AndroidGraphics] [pause]

Place an X (no spaces) between the brackets to confirm that you have read the line below.


The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

Question

What and how do I use the matrix?

Crash on Startup in BE Build 22901 and Alpha Build 137

Platform: Android

Build: BE Build 22901 & Alpha Build 137

Mod Version: 26.2

Issue: The game crashes on startup when the mod is enabled.

Steps to reproduce: Open Mindustry when the mod is enabled.

Last log:
BE Build 22901:
last_log.txt

Alpha Build 137:
last_log.txt

Crash logs:
BE Build 22901: crash_1659032209618.txt

Alpha Build 137:
crash_1659637233139.txt


Place an X (no spaces) between the brackets to confirm that you have read the line below.


The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

Crash on startup Beta 140

Platform: Windows

Build: Beta Build 140

Mod Version: 26.4

Issue: The game crashes on startup when the mod is enabled

Steps to reproduce: Above

Last log: last_log.txt

Crash logs: crash-report-11_01_2022_12_33_36.txt


Place an X (no spaces) between the brackets to confirm that you have read the line below.


The original template is by Anuke, modified by sk7725, modified by MEEPofFaith.

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