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Comments (10)

softcoder avatar softcoder commented on August 23, 2024

Can you confirm you do not have values for these settings in any ini files?
SimulateClientLag=x
SimulateClientLagDurationSeconds=x

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titiger avatar titiger commented on August 23, 2024

I confirm, I have no such settings.

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tomreyn avatar tomreyn commented on August 23, 2024

I have not actually verified it, but since my test system is a new Windows (10) installation (with the network delay registry patch applied) I highly doubt that these non default options are configured.

For what it's worth, I was able to reproduce this three times out of the three network games I played.

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titiger avatar titiger commented on August 23, 2024

I could reproduce it too each time I tried.

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tomreyn avatar tomreyn commented on August 23, 2024

During a test with Alket I could still reproduce it. I was using this snapshot:

mg-binary-windows-64bit-3.12-dev-develop.7z        17-Dec-2015 22:15            11779493

My test scenario was a little bit different this time, since I was installing Visual Studio at the same time, keeping the disk somewhat busy. It does not feel like this issue is just disk bound, though.

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filux avatar filux commented on August 23, 2024
> Project megaglest-source_w64
> #93 ​- ​origin/develop
> 2015-12-17 23:09
> 5303.fd83834

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titiger avatar titiger commented on August 23, 2024

the freezes I mentioned are gone now with a8b735f

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titiger avatar titiger commented on August 23, 2024

Filux had the command delay on linux too today. He was slow loading like windows clients do typically.
So it looks like this is not something windows specific.

( trouble with freezes are back and in their own issue now #97 )

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tomreyn avatar tomreyn commented on August 23, 2024

For me this has not occurred for a while now.

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filux avatar filux commented on August 23, 2024

issue seems to be ready for closing

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