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Integrates Google Earth Engine and QGIS using Python API

Home Page: http://qgis-ee-plugin.appspot.com

License: MIT License

Python 93.30% Makefile 3.01% Batchfile 2.68% QML 1.02%

qgis-earthengine-plugin's Introduction

Google Earth Engine plugin for QGIS

Integrates Google Earth Engine with QGIS using Python API.

Check User Guide to get started.

Gitter

Add Sentinel-2 image

FAQ

Q: I am getting authentication errors, what can I do?

A: Try installing the Google Earth Engine command line client. Run the earthengine authenticate command. This resets the authentication credentials and solves most authentication errors.

Q: I am getting error like ssl.SSLError: [SSL: CERTIFICATE_VERIFY_FAILED] certificate verify failed on MacOS:

A: Open Finder and double clicking on this file /Applications/Python 3.6/Install Certificates.command. This path may vary depending on how QGIS was installed (Homebrew, macports, native). Then restart QGIS.

Q: Plugin crashes after authentication with a stack trace showing 404, what should I do?

A: Go to http://code.earthengine.google.com and make sure you can access code editor. If the plugin is still failing - make sure your IP is not under firewall.

Roadmap

Alpha 0.1 (Q4 2019)

  • Create a new QGIS plugin skeleton
  • Migrate to QGIS3
  • Embed GEE Python library
  • Implement Map.addLayer() for ee.Image
  • Implement Map.addLayer() for ee.Geometry, ee.Feature and ee.FeatureCollection
  • Implement Map.centerObject()
  • Implement Map.getBounds()
  • Implement Map.getCenter()
  • Implement Map.setCenter()
  • Implement Map.getScale()
  • Implement Map.getZoom()
  • Implement Map.setZoom()
  • Upload to QGIS plugin repository: https://plugins.qgis.org/plugins/ - approved!

Alpha 0.2 (Q3 2020)

  • Upgrade EE library to 0.1.224 (Windows, Linux, maxOS)

Alpha 0.3 (Q4 2020)

  • EE raster layer inspector
  • Show some useful EE properties (bands, value types) in QGIS layer properties dialog
  • EE vector layer inspector
  • EE raster collection layer inspector
  • Make print(ee_object) more user-friendly, without requiring getInfo(), maybe async
  • Get Link and Open Script
  • Skip import ee and from ee_plugin import Map for EE scripts ...

Beta

  • Export.* and Tasks panel (start, cancel, info)
  • Map.layers() for EE layers, allowing to use things like ui.Map.Layer.setEeObject()
  • ui.Chart.*
  • require()
  • Faster identify tool, using local cached rasters
  • Add support for Data Catalog, allowing adding assets without the need to write scripts (select time, styling)
  • Custom EE scripts as Processing algorithms, so that users can use it within Graphical Modeller
  • Fetch (cache?) raster assets locally (EE > QGIS), for a given rectangle / CRS, as a Processing tool
  • Export vector and raster data (QGIS > EE) either via Tasks or some other way
  • Use QGIS vector/raster style editors to edit EE layer styles

For Developers

This section is for developers-only.

The ee_plugin uses paver for packaging. If you do not have paver (https://github.com/paver/paver) installed, install it by typing the following in a console:

pip install paver

Open a console in the folder created in the first step, and type

paver setup

This will get all the dependencies needed by the plugin.

Install into QGIS by running

paver install

This should create a symbolic link to the plugin directory wihin the QGIS plugins deployment directory. Check Settings > User Profiles > Open Active Profile Folder, and then go to python/plugins. To reload any changes made in the plugin into Qgis, it is recommended to use the plugin reloader.

To generate the installable zip package

paver package

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Contributors

gena avatar xaviercll avatar siggyf avatar kant avatar hcwinsemius avatar jdbcode avatar

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