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Web Based Dominion Randomizer.

Home Page: http://mgutman.altervista.org

HTML 14.90% CSS 24.83% JavaScript 60.27%
angularjs jquery javascript dominion-card-game dominion scss

dominion-randomizer's Introduction

Dominion Randomizer

Web Based Dominion Randomizer. This is an aid for the card game Dominion. This project was a way for me to learn AngularJS, and practice with Bootstrap and other web technologies. It uses JSON for all the cards. I got the original JSON files here: https://github.com/cypressf/dominion/blob/master/cards.json, but that only contained cards through Dark Ages, and needed additional modifications. The events and landmarks JSON I got from here: https://github.com/TruthNZ/DominionShuffle/

You can view the latest stable version here: http://mgutman.altervista.org/

dominion-randomizer's People

Contributors

mgutman3 avatar mgutman33 avatar

Watchers

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dominion-randomizer's Issues

Debt styling

I want debt to show in the card list with an octagon showing it is debt rather than coin costs.

Promo cards

Need to figure out how to deal with promo cards. Might wait until after replacement is working.

Cards with multiple costs

I will need a way to deal with cards that have multiple costs. Examples are:
Knights
Castles
Empires Cards with split piles

Add Events

Add ability to include events. This will require an events json, and the ability to show it in the html file.

Add card text

There should be a way to view the text of the card.

Chrishall's Android bug

On an Android device, both first and second edition cards of Intrigue and base are showing up even if 1st edition only is selected.

Add landmarks

Add ability to add landmarks. Will need JSON file for landmarks.

Add explanation windows

Some of the options need explanations, either in a tool tip or pop up window. This is partially implemented but needs some fixes after switching to bootstrap 4.

Nocturne

Learn the rules of Dominion Nocture, add cards to the randomizer. Many new setup instructions will be needed.

No attack cards variant

A popular variant of the game is to have no attack cards. This would not be that hard to implement.

Card replacing

Add ability to replace a card in the kingdom, or an event/landmark.

Export games

Have a way to share a game via email or social media sharing.

Sets with no 2 cost cards

I need a way to handle sets that have no cards of cost 2 when using cost spread. This is currently causing an error.

Cookie for settings

I want to have a cookie save the settings someone enters for what sets the select.

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