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A C++ SDK for building cyber-physical applications using the Accessor Model

License: MIT License

CMake 5.32% C++ 94.68%
accessors actor-model cyber-physical-systems iot cpp

accessorframework's Introduction

Build Status

About

The Accessor Framework is a C++ SDK that empowers cyber-physical system application developers to build their applications using the Accessor Model, a component-based programming model originally conceived by researchers at the Industrial Cyber-Physical Systems Center (iCyPhy) at UC Berkeley.

The Accessor Model enables embedded applications to embrace heterogeneous protocol stacks and be highly asynchronous while still being highly deterministic. This enables developers to have well-defined test cases, rigorous specifications, and reliable error checking without sacrificing the performance gains of multi-threading. In addition, the model eliminates the need for explicit thread management, eliminating the potential for deadlocks and greatly reducing the potential for race conditions and other non-deterministic behavior.

The SDK is designed to be cross-platform. It is written entirely in C++ and has no dependencies other than the C++14 Standard Library.

The research paper that inspired this project can be found at https://ieeexplore.ieee.org/document/8343871.

Getting Started

Building from Source

git clone https://github.com/microsoft/AccessorFramework.git
cd AccessorFramework
mkdir build
cd build
cmake ..
cmake --build .

Using in a CMake Project

# CMakeLists.txt
project(myProject)

find_package(AccessorFramework REQUIRED)

add_executable(myProject main.cpp)
target_link_libraries(myProject PRIVATE AccessorFramework)

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

accessorframework's People

Contributors

bryan-hicks avatar microsoftopensource avatar msftgits avatar

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accessorframework's Issues

Support multiple input sources

Change AtomicAccessor::Impl::ProcessInputs() to process multiple inputs on a single port during each round of execution (but NOT inputs the accessor sends to itself to be processed during the next round, i.e. feedback input). This will unlock support for input ports with multiple sources.

Support dynamic modeling

Currently, accessor models are static; at runtime, ports cannot be added to or removed from accessors, and children cannot be added or removed from parents. Add dynamic modeling so that accessor models can adapt to changing environments such as devices coming online and going offline at runtime.

Cf Lingua Franca

A refinement of accessors is Lingua Franca (see https://github.com/icyphy/lingua-franca ) that you may want to check out. There is a C target and an Accessors target, with the C target being better developed and more mature. Creating a C++ target would be relatively easy, I think.

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