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MightyPrinny avatar MightyPrinny commented on May 27, 2024 1

never mind I started playing random sfx and music stopped

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MightyPrinny avatar MightyPrinny commented on May 27, 2024

It probably crashes, I'll look into it tomorrow, but keep in mind that emulation is used for each instance that uses formats supported by GameMusicEmu, having a lot of them for sound effects might have a performance impact depending on how many instances you make and your machine and with one instance only one sound effect can play at a time, I would recommend using wav files for sound effects.

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qarlosh avatar qarlosh commented on May 27, 2024

Thank you for your response and advice. I want to keep it (relatively) true to old games, so I did think to have two instances, one for music and one for sfx, like some old arcade machines. I have made a simple manager for sounds, playing only one at once, assigning priorities, and it works fine. If performance suffers, then maybe I will render the sounds to wavs, but keeping the "only one sound at once" restriction

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MightyPrinny avatar MightyPrinny commented on May 27, 2024

could you upload a project that has everything I need to test this? I can't reproduce it

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MightyPrinny avatar MightyPrinny commented on May 27, 2024

It should be fixed now, I'll make new binaries soon.

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qarlosh avatar qarlosh commented on May 27, 2024

Thanks, I'll check when binaries are ready

btw, this is a great addon!

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qarlosh avatar qarlosh commented on May 27, 2024

Just tested the 0.5.1 binaries, working great now 👍

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