Comments (1)
I'd suggest checking out the "demo" branch of this github project. It has a simple Godot project that uses this library. One thing I found, when bringing the library into my project, is that play_music() only works if all parameters are entered, even "optional" ones. This is how it's done in the demo project.
Also, the folder structure is important. Make sure to put things in the same places they are at in the demo project.
Good luck!
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Related Issues (12)
- Problem when playing two instances HOT 7
- Can you add support for SPC700 HOT 2
- Function Overload Request For play_music()
- Can you change the interpolation settings
- Loop doesn't work with openmpt or xm files
- Volume cannot be reduced HOT 1
- Crash on play_music with Godot 3.2.1 in Linux (Ubuntu Bionic) HOT 4
- Using a multiple instance crashes the game HOT 1
- Forgot to load Dependencies for Windows version of library in the GDNativeLib file HOT 4
- HTML5 export HOT 1
- Licence when used in game HOT 2
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