miki4920 / pf2e-monster-maker Goto Github PK
View Code? Open in Web Editor NEWA module used for a quick creation of Pathfinder 2e monsters, based on the tables provided in core rules.
License: MIT License
A module used for a quick creation of Pathfinder 2e monsters, based on the tables provided in core rules.
License: MIT License
Please consider re-working for V11 compatibility
An interface similiar to monsters but for hazards.
There is another module which shows the relative level of creature stat.
It would be amazing if when you clicked "monster maker" at the top of a monster sheet. It would use See Simple Scale Stats (if active) to set the various stats of a creature to match, instead of starting with everything at the default of moderate/none.
https://foundryvtt.com/packages/pf2e-see-simple-scale-statistics
Please update module listing in foundry package admin to list the v11 release.
More templates;
Templates for ancestries
Templates for gear and equipment
Templates for monster abilites,
Templates for predefined spell lists
A framework for people creating importable/exportable templates.
any ETA on V12 compatability or the remaster threw you for a loop to get the V12 done
Abysmal isnt supported and is supposed to be an option for a stat worse than terrible. Please add support for this.
Hey there ๐
I noticed that the id
attribute is missing in the manifest file, and was hoping that I might ask you to add it and also to bump the version number of the release.
I think that there might have been a release of 1.2
and a change to the release soon after to add v11 compatibility fields without the version having being bumped, as the Forge's Bazaar still has the previous compatibility fields.
The base roadmaps are great, but sometimes it would be nice to have easy access to the Class Roadmaps suggested by the GM core on p129 (or found here: https://2e.aonprd.com/Rules.aspx?ID=2922).
The Foundry module page is not updated with ver 1.2
Since we are adding new adventures and monsters, we need to adjust them based on the players' level and size.
Therefore, I would like to this module have prompts for Building Encounters, Different Party Sizes, and Treasure by Encounter, among others.
Hi, cool module!
Very small suggestion, could you add a "Lore" skill in the Monster maker form skills list?
I'm using it for some town NPCs that usually has at least one of those, it would be good for QoL. :)
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.