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PCSX2 - The Playstation 2 Emulator - Trying to add again Windows XP support

License: GNU General Public License v2.0

CMake 1.14% HTML 0.64% Batchfile 0.03% HLSL 1.39% Shell 0.46% C 14.67% C++ 78.31% Makefile 0.01% Perl 0.19% NSIS 0.12% Objective-C 0.60% Assembly 0.52% GLSL 0.69% M4 0.02% Roff 0.03% C# 1.19%

pcsx2-xp's People

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pcsx2-xp's Issues

Friendly remainder

  1. Find whether this is needed (the remainder of the pull is alright) [prolly aren't, don't seem to have negative impact though]
  2. Think to best solution for cdvd [wait for 1253 wondering to solve 1;2] [+THIS]
  3. Figure out if the discussion here was in the end motivated by point 3) or not
  4. PCSX2#1238 ==> this or this (loading order matter?) (to check: include\um\d3dcompiler.h)
  5. In particular to something with incompatible LOAD_LIBRARY_SEARCH_SYSTEM32
  6. This stuff about HID (hidsdi works even in W2000: if this is the case.. What's the difference with cdvd case?)
  7. Resolve VersionHelpers workaround workaround ==> this or this Either I manage to transplant W8 sdk or I'm done
  8. Perhaps this fixed the spu2-x issue ==> profit! Nope.

And intriguingly, there are functions in the windows 8 sdk that still supports windows 2000.
Albeit of course officially you can't use _xp toolset with the former.

ps: figure out why gsdumpgui crash after vs15 switch
pps: useful headers conditions?

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