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ayebrow's Introduction

ayebrow

Browser-game repo

Goals

  1. Develop an interactive browser game that has a significant amount of complex strategy
  2. Practice web-based programming
  3. Learn how to work on a CS project team

Conceptual Timeline (Priority of Tasks)

  1. Finish creating idea for game
  2. Create homepage for website
  3. Create CSS

Game Ideas

  1. Create a cost system which changes based on demand. Less-in-demand techs/strategies will become cheaper. This should help make sure that the game is balanced.
  2. Like Risk Legacy, have a couple of changes that cannot be undone. This might encourage users to make more than one account, though.
  3. People like instant feedback and levels. Implement this.
  4. Make a game that you will most like playing. Others will follow suit.

Game Components

  1. Costs change based on user demand
  2. Some component of factions, clans, or groups.

Problems

  1. Preventing users from creating more than one account

ayebrow's People

Contributors

mjlitz avatar

Watchers

James Cloos avatar

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