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This project forked from cuboulder-2018spring-ml4hci/final-samurai-piledrivers

0.0 2.0 0.0 10.64 MB

Control specific games with controller for different abilities of movement

Python 69.18% CSS 0.45% HTML 0.40% Processing 29.97%

final-samurai-piledrivers's Introduction

Final-Samurai-Piledrivers

Control specific games with controller for different abilities of movement

Video

Put video here

Dependencies

All can be installed with pip:

  • pythonosc to control Wekinator from UI, revice messages from Wekinator
  • pyautogui to send keystrokes to emulator

At the current state of this project Windows is required to run the python scripts

Emulator

We used the snes9x Super Nintendo Emulator for chrome along with a ROM (this is in the repo) for street fighter to play the game.

Running the Program

Basic summary of instructions to use our application

  1. Open both Wekinator projects in Myoband Wekinato Proj
  2. Move to UI directory: cd UI\ things/ then run python UI.py
  3. Go to Build Schema, follow instructions to train wekinator model
  4. Launch and run myo_smoothing_pde.pde and microbit_3to5Inputs.pde processing scripts.
  5. Launch the game from the UI
  6. Run python temp.py
  7. Make sure the SNES emulator is in focus on computer, the game is ready to be played

final-samurai-piledrivers's People

Contributors

mkaiser101 avatar tannerquigley avatar pianoz avatar nife8975 avatar kevinflynn10 avatar

Watchers

James Cloos avatar  avatar

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