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voice-activity-detection-unity's Introduction

voice-activity-detection-unity

A voice activity detection (VAD) library for Unity.

Features

Records voice data from any sources (IVoiceSource, e.g. recording by UnityEngine.Microphone), detects voice activity by any logic, and provides voice data to any buffers (IVoiceBuffer, e.g. buffering to WAV file) when voice is active.

You can customize voice sources, voice buffers, and voice activity detection logics adjusting your use cases.

How to import by UnityPackageManager

Add following dependencies to your /Packages/manifest.json.

{
    "dependencies": {
        "com.mochineko.voice-activity-detection": "https://github.com/mochi-neko/voice-activity-detection-unity.git?path=/Assets/Mochineko/VoiceActivityDetection#0.4.2",
        "com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask",
        "com.neuecc.unirx": "https://github.com/neuecc/UniRx.git?path=Assets/Plugins/UniRx/Scripts",
        "com.naudio.core": "https://github.com/mochi-neko/simple-audio-codec-unity.git?path=/Assets/NAudio/NAudio.Core#0.2.0",
        ...
    }
}

Samples

See also Samples.

Change log

See CHANGELOG.

3rd party notices

See NOTICE.

License

Licensed under the MIT license.

voice-activity-detection-unity's People

Contributors

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Watchers

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voice-activity-detection-unity's Issues

Create fields

I am trying to attach namespace to a new created script, but unity does not see it
But it is working in provided sample scripts
Moreover , when I am trying to modify and create field of my type (exmp : public MyScript myscript) , unity can not find the reference name
How to fix this trick ?)

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