mooshetv / hyperfive Goto Github PK
View Code? Open in Web Editor NEWA FiveM resource framework written in C#.
License: MIT License
A FiveM resource framework written in C#.
License: MIT License
Hello!
First of all thanks for this amazing framework! Nice and lightweight!
The bug I found is happend when the SteamID is required, and you try to join withouth it.
The script will try to drop the player with: player.Drop(reson) but in the playerConnecting event, you can't use Drop.
It will prevent the player from joining, just don't show the reason to him. He will see a failed attempt to joining the server.
The solution is the following:
In Server/Player/SessionManager.cs replace the playerConnecting RegisterEventHandler with this:
server.RegisterEventHandler( "playerConnecting", new Action<CitizenFX.Core.Player, string, dynamic, dynamic>( OnSessionPreLoad ) );
And OnSessionPreLoad method with this:
private void OnSessionPreLoad( [FromSource] CitizenFX.Core.Player player, string name, dynamic kickReason, dynamic deferrals) {
try {
deferrals.defer();
var session = new Session( player );
if( Server.IsSteamRequired && session.SteamId64 == 0 ) {
deferrals.done( "Steam is required to play on this server." );
API.CancelEvent();
return;
} else
deferrals.done();
_sessions.Add( session );
Log.Info( $"{session.Name} (net:{session.NetId}) has connected." );
}
catch( Exception ex ) {
Log.Error( ex );
}
}
Keep up the good wirk Sir!
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