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ProcessObserver DataProvider Plug-ins Library

Home Page: https://mpostol.github.io/ProcessObserver.DataProviders/.

License: MIT License

C# 60.94% Batchfile 0.10% Roff 38.96%
uaooi opc-ua processobserver dataprovider m2m iot ooi process-monitor sensor-connectivity

processobserver.dataproviders's Introduction

ProcessObserver DataProvider Plug-ins Library

Data providers are responsible for managing communication network and accessing plant-floor devices. In a real environment, monitoring and management of the recourses making up the information processing and communication infrastructure are often of the same importance as access to real time data. To commence factory tests of any system, we need to build a testing environment. Using the data provider concept it is possible to provide all of the mentioned kinds of information using the ProcessObserver concept implementation.

DataProvider plug-ins are used to:

  • get access to process data using many vendor specific plant floor devices,
  • build testing and simulation environment at the desk,
  • monitor the host and commutation resources and publish diagnostic data in the same way as process data.

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processobserver.dataproviders's Issues

Move reactive programming example to TP

The code using reactive programming examples in the project DataProvider.TextReader

Scope

  • create branch Maintenance-3-100
  • upgrade NuGet packages
  • code refactoring (file headers, formatting, etc)
  • transfer to TP
  • integrate with the TP

Prepare the repository for further development

Scope:

  • Make after import release
  • .gitignore
  • README.md
  • Repository description
  • social preview
  • License
  • Code of conduct
  • Contributing or use default one
  • sponsor button
  • add NuGet packages
  • add common resources and t4 definitions
  • fix compiler errors
  • fix Unit tests
  • README.md
  • Wiki or GitHub pages
  • Repository website
  • Make release
  • Add API Browser in folder docs/help
  • Info in the master project if applicable

Note Follow community recommended standards

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