mrmoose / cloudconnector Goto Github PK
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License: Apache License 2.0
Cloud native connectivity for Unreal Engine
License: Apache License 2.0
When AWS Pubsub / SQS is being used, Alt+F4 will crash the process.
This is caused by Aws::SQS::SQSClient::ReceiveMessage intercepting the sigint and not returning gracefully.
Right now I could not find a fix yet.
This lib contains binaries of libprotobuf, built and linked as a dependency of google cloud SDK and grpc.
When used in a project that also uses PixelStreaming, symbols therein collide with another version of libprotobuf linked within lib webrtc.a
Problem is basically the same as: https://dawnarc.com/2020/05/ue4error-lnk2005-on-linking-libprotobuf/
Steps to reproduce:
Google Cloud Pub/Sub does not guarantee that we will not get duplicated messages since it offers at-least-once delivery semantics.
In some cases it leads to issues if we are receaving these duplicates if we don't have any client implementation to handle such cases. In distributed solutions with more then one client it even not possible to handle that. It would be great to have a possibility of "Exactly-once delivery" in the CloudConnector:
https://stackoverflow.com/questions/72074775/why-does-gcp-pub-sub-publish-a-message-twice
Not sure if the "ExactlyOnceAckHandler" class could be used, instead of "AckHandler":
https://googleapis.dev/cpp/google-cloud-pubsub/latest/classgoogle_1_1cloud_1_1pubsub_1_1ExactlyOnceAckHandler.html
Hey guys,
can we add some form of unit tests and CI (via github actions) to this wonderful project? :)
Thx in advance!
Hi @MrMoose ,
I wonder if I could ask you how to build opentelemetry-cpp for Unreal Engine 4/5 on Windows 10 platform. Can you share your build scripts to me? I have tried many times but still failed (build success but run failed). I'm building the otel-cpp project with setup-buildtools.cmd
and build.cmd
scripts where under the opentelemetry-cpp/tools source code directory.
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