Comments (3)
Original comment by [email protected]
on 9 Mar 2009 at 3:28
- Changed state: Accepted
- Added labels: Priority-High
- Removed labels: Priority-Medium
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Original comment by [email protected]
on 15 Mar 2009 at 7:08
from mobilesynth.
Thanks for the bug report. Should be fixed as of r63. Please re-open if you
still find any issues.
The API does indeed send on/off events for each independent touch, but it seems
to be flaky. I found when
pressing a lot randomly I would get ON events, but not corresponding off
events. Therefore, there is a hard
coded workaround to remove all events when there are no fingers pressed.
Original comment by [email protected]
on 16 Mar 2009 at 4:21
- Changed state: Fixed
from mobilesynth.
Related Issues (20)
- Pitch modulation needs work HOT 2
- Filter screen needs a graphic HOT 2
- Needs splash page HOT 3
- Needs icon HOT 3
- The control UI is difficult to use HOT 4
- Filter cutoff control should be logarithmic instead of linear HOT 1
- Presets HOT 2
- Other effects HOT 1
- Localization HOT 1
- Glide should not occur if no other note is sounding HOT 3
- Glide rate should be constant in pitch HOT 3
- Should support lower octaves HOT 1
- Arpeggio (Hold) HOT 1
- Visual indicator when on silent mode HOT 5
- Add a simple Step Sequencer
- Leaking HOT 1
- Sound on simulator, but not device HOT 1
- ResonantFilter::GetValue() sometimes escapes into NaN and won't return to earth
- OSC2 fine tine steps HOT 2
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