Comments (5)
Is your phone on vibrate?
The next release will include visual feedback that a key was pressed. (Accepted)
Original comment by [email protected]
on 13 Apr 2009 at 1:34
- Changed state: Accepted
from mobilesynth.
Actually, the visual update is a duplicate of issue #4 (to provide a visual
cue).
http://code.google.com/p/mobilesynth/issues/detail?id=4
As for the no sound issue, verify that it either works when the phone is not on
vibrate, or you are using
headphones. Please re-open if that is not the case and I can try to reproduce.
Original comment by [email protected]
on 13 Apr 2009 at 1:36
- Changed state: Duplicate
from mobilesynth.
Sorry Allen, I didn't realize replies would go to my mostly-unchecked gmail
account.
Yes, it was on vibrate. :) The relationship between vibrate mode and the volume
controls is really poor. It was on vibrate but of course hitting the volume
buttons
showed that the volume was up! I wish it let me know (on screen) that it was in
vibrate mode when changing the volume.
Anyway, thanks for the reply - the app works great.
Original comment by [email protected]
on 29 Apr 2009 at 10:52
from mobilesynth.
Marking as Accepted, and re-titling so that we do some kind of indication when
the phone is in silent mode. I
imagine there is a core audio api for checking this.
Original comment by [email protected]
on 30 Apr 2009 at 2:53
- Changed title: Visual indicator when on silent mode
- Changed state: Accepted
- Added labels: Type-Enhancement
- Removed labels: Type-Defect
from mobilesynth.
Sorry, Allen, I wasn't really clear.. I was complaining about Apple, not you.
:)
It's great that you might be able to change the app to make this clearer
though. Thanks.
Original comment by [email protected]
on 30 Apr 2009 at 5:46
from mobilesynth.
Related Issues (20)
- OSC2 fine tine steps HOT 2
- Pitch modulation needs work HOT 2
- Filter screen needs a graphic HOT 2
- Needs splash page HOT 3
- Needs icon HOT 3
- The control UI is difficult to use HOT 4
- Filter cutoff control should be logarithmic instead of linear HOT 1
- Presets HOT 2
- Other effects HOT 1
- Localization HOT 1
- Keyboard events are not properly translated to on/off events HOT 3
- Glide should not occur if no other note is sounding HOT 3
- Glide rate should be constant in pitch HOT 3
- Should support lower octaves HOT 1
- Arpeggio (Hold) HOT 1
- Add a simple Step Sequencer
- Leaking HOT 1
- Sound on simulator, but not device HOT 1
- ResonantFilter::GetValue() sometimes escapes into NaN and won't return to earth
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from mobilesynth.