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mudv587's Projects

puerts icon puerts

Write your game with TypeScript in UE4 or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)

qrcoder icon qrcoder

A pure C# Open Source QR Code implementation

qtautoupdater icon qtautoupdater

A Qt library to automatically check for updates and install them

qui icon qui

【此项目作者为刘典武,不是我自己的原创项目,望周知。也请大家不要*扰刘典武。】一个用Qt开发的用来生成QSS文件的小程序,附简单Demo,主程序本身也可以看作一个很好的Demo。

quikgraph icon quikgraph

Generic Graph Data Structures and Algorithms for .NET

qwinff icon qwinff

A Qt4/5 GUI Frontend for FFmpeg

radialprogressbar icon radialprogressbar

Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!

raknet icon raknet

RakNet is a cross platform, open source, C++ networking engine for game programmers.

rapidjson icon rapidjson

A fast JSON parser/generator for C++ with both SAX/DOM style API

rbfx icon rbfx

Game engine with (optional) C# support and WYSIWYG editor.

rdp icon rdp

The Ramer-Douglas-Peucker algorithm implemented in Python

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

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