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For TGD Birthday Jam 2021, a platforming adventure in GB Studio.

Home Page: https://mxashlynn.itch.io/yurivania-0

License: Other

C 77.24% Assembly 22.76%
game gameboy game-jam adventure-game lgbt queer yuri 2d-game 2d platforming-game

yurivania-0's Introduction

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yurivania-0's Issues

Better Stair Climbing

You have to hop up the stairs rather than walk up them, and their collision isn't great.
It's too easy to fall off.

Moving Ghosts

It would be nice if the ghosts paced around while waiting to be rescued.

Hovering Spirit Energy

It would be nice if the spirit energy bobbed up and down while waiting to be collected.

Improve Button Layout

New scheme is:

  • D-Pad
    • Walk
    • Climb
    • Drop
  • ๐Ÿ…ฐ
    • Jump
    • Talk
    • Select
  • ๐Ÿ…ฑ
    • Run
    • Cancel
  • [Start]
    • Party Talk
  • [Select]
    • Open Menu

This aligns with de facto standard Game Boy button layout.

Menus and Dialogue Boxes Don't Disable A Button

You can jump while menus and dialogue boxes are open.

According to RichardULZ this happens when a text box or menu is animating and not technically open.

He said that the problem has been tackled before by engine devs and they haven't been able to prevent jumping or initiating scripts during this time.

So, I'm not going to spend time on this presently, but as my knowledge of the engine grows I may try to fix it in the future.

Ghosts Still Miscounted

Ghosts are still being miscounted sometimes.
Perhaps change the way the variables work, woth the count derived exclusively from the IDs?

Party Roster

Either implement the party roster or remove the menu option.

Missing Floor

A floor near the tough spot is missing it's collision info, allowing the player to fall through.

Game Balance

Difficulty should be balanced based on player feedback.

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