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BlingFireUtils.LoadModel crashes.

Hey man!

I have been implementing pretty much the same project but I am running into the following problem:

BlingFireUtils.LoadModel() crashes 75% of the times I run it. I've tried different Unity versions, I've tried what's suggested here:

microsoft/BlingFire#142

i.e. waiting sometime between loading models, but that doesn't seem to solve the issue. I also downloaded your project and encountered the very same problem.

Would you have any insight into this?

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