n8programs's Projects
A tile-based sandbox game where you try and light up the world (work in progress)
Physics plugin for Three.js
A DSL for creating pixel art on the web.
Using p5.js to make a processing game.
A fast-paced clicker game about turning the world into potatoz.
Who thought that potatoz could take over the world? This one cat did. Take the role of Bonnie, starting as a single cat in her owner’s front yard, gradually building a potato empire, first by taking over the backyard, then with other cats, and finally by taking over the world. Play now, and start the potatopocalypse.
Who thought that potatoz could take over the world? This one cat did. Take the role of Bonnie, starting as a single cat in her owner’s front yard, gradually building a potato empire, first by taking over the backyard, then with other cats, and finally by taking over the world. Play now, and start the potatopocalypse.
If you want to finish it.
Procedural terrain generation. As of now, the terrain looks like a golf course.
A syntactical simplification in JS to enable DSLs
Duck typing for the most serious of ducks.
Quadratic Formula Explanation.
Idk its kinda cool.
A simple raymarcher that linearly interpolates between signed distance functions to create morphing geometries that accurately reflect their environment.
Immutable objects with WITH functions in JS.
A scala package to relive the old days of pointers.
Reinforcement Learning Agents in Javascript (Dynamic Programming, Temporal Difference, Deep Q-Learning, Stochastic/Deterministic Policy Gradients)
Requestors for use with Douglas Crockford's parseq library.
A webcomic designed by favibon.
A typescript querySelector that can be used for static client side apps to get elements via querySelector, that you know exist. (Without strict null checks).
The future is now.